equal
deleted
inserted
replaced
474 TurnNumber: LongWord; |
474 TurnNumber: LongWord; |
475 DeathLogged: boolean; // true if clan is dead and its latest death has been logged in the clan death log |
475 DeathLogged: boolean; // true if clan is dead and its latest death has been logged in the clan death log |
476 StatsHandled : boolean; // true if clan's rank has been handled for stats screen |
476 StatsHandled : boolean; // true if clan's rank has been handled for stats screen |
477 Flawless: boolean; |
477 Flawless: boolean; |
478 Passive: boolean; // informational. Must be set to true if all of the teams are passive |
478 Passive: boolean; // informational. Must be set to true if all of the teams are passive |
|
479 LocalOrAlly: boolean; // true if at least 1 team in the clan is a local team. A local team is a non-extdriven team controlled by a human |
479 end; |
480 end; |
480 |
481 |
481 cdeclPtr = procedure; cdecl; |
482 cdeclPtr = procedure; cdecl; |
482 cdeclIntPtr = procedure(num: LongInt); cdecl; |
483 cdeclIntPtr = procedure(num: LongInt); cdecl; |
483 funcDoublePtr = function: Double; |
484 funcDoublePtr = function: Double; |