ChangeLog.txt
changeset 12666 1d25f5555c38
parent 12665 5664ec82aed7
child 12669 bc34fc75670e
equal deleted inserted replaced
12665:5664ec82aed7 12666:1d25f5555c38
   263  + Randomizing map/theme in online-mode will not include DLC-content
   263  + Randomizing map/theme in online-mode will not include DLC-content
   264  + New teams start with a random grave and fort
   264  + New teams start with a random grave and fort
   265  + Hedgewars creates 4 human teams and 2 computer teams on its first launch
   265  + Hedgewars creates 4 human teams and 2 computer teams on its first launch
   266  + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately
   266  + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately
   267  + “Random team” button is now able to randomly select from all available hats
   267  + “Random team” button is now able to randomly select from all available hats
       
   268  + Creating new game/weapon schemes guarantees unique names
   268  * Fix flag being selectable for computer players although it had no effect
   269  * Fix flag being selectable for computer players although it had no effect
   269  * Campaign screen does no longer show AI-controlled teams
   270  * Campaign screen does no longer show AI-controlled teams
   270  * Campaign names and campaign mission names can now be translated
   271  * Campaign names and campaign mission names can now be translated
   271  * Creating randomized teams now randomizes (almost) every aspect
   272  * Creating randomized teams now randomizes (almost) every aspect
   272  * Fixed mostly broken descriptions for multiplayer mission maps
   273  * Fixed mostly broken descriptions for multiplayer mission maps