263 + Randomizing map/theme in online-mode will not include DLC-content |
263 + Randomizing map/theme in online-mode will not include DLC-content |
264 + New teams start with a random grave and fort |
264 + New teams start with a random grave and fort |
265 + Hedgewars creates 4 human teams and 2 computer teams on its first launch |
265 + Hedgewars creates 4 human teams and 2 computer teams on its first launch |
266 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
266 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
267 + “Random team” button is now able to randomly select from all available hats |
267 + “Random team” button is now able to randomly select from all available hats |
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268 + Creating new game/weapon schemes guarantees unique names |
268 * Fix flag being selectable for computer players although it had no effect |
269 * Fix flag being selectable for computer players although it had no effect |
269 * Campaign screen does no longer show AI-controlled teams |
270 * Campaign screen does no longer show AI-controlled teams |
270 * Campaign names and campaign mission names can now be translated |
271 * Campaign names and campaign mission names can now be translated |
271 * Creating randomized teams now randomizes (almost) every aspect |
272 * Creating randomized teams now randomizes (almost) every aspect |
272 * Fixed mostly broken descriptions for multiplayer mission maps |
273 * Fixed mostly broken descriptions for multiplayer mission maps |