equal
deleted
inserted
replaced
956 |
956 |
957 glTranslatef(WorldDx, WorldDy, 0); |
957 glTranslatef(WorldDx, WorldDy, 0); |
958 |
958 |
959 glLineWidth(4.0); |
959 glLineWidth(4.0); |
960 |
960 |
961 Tint($FFC0C0C0); |
961 Tint($C0, $C0, $C0, $FF); |
962 |
962 |
963 glEnableClientState(GL_VERTEX_ARRAY); |
963 glEnableClientState(GL_VERTEX_ARRAY); |
964 glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]); |
964 glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]); |
965 glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2); |
965 glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2); |
966 Tint($FFFFFFFF); |
966 Tint($FF, $FF, $FF, $FF); |
967 |
967 |
968 glPopMatrix; |
968 glPopMatrix; |
969 |
969 |
970 glEnable(GL_TEXTURE_2D); |
970 glEnable(GL_TEXTURE_2D); |
971 //glDisable(GL_LINE_SMOOTH) |
971 //glDisable(GL_LINE_SMOOTH) |