CMakeLists.txt
changeset 4829 1d555e738a3a
parent 4731 edf7d04d3fa9
child 4845 9a0f5377c529
equal deleted inserted replaced
4828:4ed71ae56b05 4829:1d555e738a3a
    29 
    29 
    30 set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
    30 set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
    31 
    31 
    32 set(CPACK_PACKAGE_VERSION_MAJOR "0")
    32 set(CPACK_PACKAGE_VERSION_MAJOR "0")
    33 set(CPACK_PACKAGE_VERSION_MINOR "9")
    33 set(CPACK_PACKAGE_VERSION_MINOR "9")
    34 set(CPACK_PACKAGE_VERSION_PATCH "15${version_suffix}")
    34 set(CPACK_PACKAGE_VERSION_PATCH "16${version_suffix}")
    35 
    35 
    36 #forbid in-tree building
    36 #forbid in-tree building
    37 #IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
    37 #IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
    38 #	MESSAGE(STATUS "Please do an out-of-tree build:")
    38 #	MESSAGE(STATUS "Please do an out-of-tree build:")
    39 #	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
    39 #	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
   163 	set(SHAREPATH share/hedgewars/)
   163 	set(SHAREPATH share/hedgewars/)
   164 endif()
   164 endif()
   165 set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
   165 set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
   166 
   166 
   167 set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
   167 set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
   168 set(HEDGEWARS_PROTO_VER 34)
   168 set(HEDGEWARS_PROTO_VER 38)
   169 
   169 
   170 if(WITH_SERVER)
   170 if(WITH_SERVER)
   171 	message(STATUS "Server is going to be built! Make sure you have GHC installed")
   171 	message(STATUS "Server is going to be built! Make sure you have GHC installed")
   172 	set(HAVE_NETSERVER true)
   172 	set(HAVE_NETSERVER true)
   173 	add_subdirectory(gameServer)
   173 	add_subdirectory(gameServer)