49 extern int cAmmoNumber; |
49 extern int cAmmoNumber; |
50 extern QList< QPair<QString, QString> > cDefaultAmmos; |
50 extern QList< QPair<QString, QString> > cDefaultAmmos; |
51 extern QStringList cQuickGameMaps; |
51 extern QStringList cQuickGameMaps; |
52 |
52 |
53 extern unsigned int colors[]; |
53 extern unsigned int colors[]; |
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54 extern unsigned int ammoMenuAmmos[]; |
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55 extern int cAmmoMenuRows; |
54 |
56 |
55 extern QString * netHost; |
57 extern QString * netHost; |
56 extern quint16 netPort; |
58 extern quint16 netPort; |
57 |
59 |
58 |
60 |
117 0xfffe8b0e, /* orange */ \ |
119 0xfffe8b0e, /* orange */ \ |
118 0xff8f5902, /* brown */ \ |
120 0xff8f5902, /* brown */ \ |
119 0xffffff01, /* yellow */ \ |
121 0xffffff01, /* yellow */ \ |
120 /* add new colors here */ \ |
122 /* add new colors here */ \ |
121 0 } |
123 0 } |
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124 |
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125 /* The ammo types, sorted in the same way as in the ammo menu */ |
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126 #define HW_AMMOMENU_ARRAY {\ |
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127 3, 4, 22, 29, 51, 55,\ |
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128 1, 2, 26, 27, 40, 44,\ |
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129 5, 10, 38, 45, 54, 59,\ |
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130 12, 13, 14, 23, 25, 48,\ |
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131 9, 11, 24, 30, 31, 47,\ |
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132 16, 17, 28, 43, 50, 57,\ |
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133 6, 18, 19, 46, 53, 56,\ |
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134 8, 15, 20, 39, 41, 42,\ |
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135 34, 36, 37, 49, 52, 58,\ |
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136 7, 21, 32, 33, 35\ |
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137 } |
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138 |