hedgewars/uSound.pas
changeset 16006 1f9f971adec4
parent 15587 61f2ffcd5652
equal deleted inserted replaced
16005:1fd65aad285d 16006:1f9f971adec4
   506     else if (snd = sndGrenade) then
   506     else if (snd = sndGrenade) then
   507         if random(2) = 0 then
   507         if random(2) = 0 then
   508             GetFallbackV := sndNooo
   508             GetFallbackV := sndNooo
   509         else
   509         else
   510             GetFallbackV := sndUhOh
   510             GetFallbackV := sndUhOh
   511     else if (snd in [sndDrat, sndBugger]) then
   511     else if (snd = sndCover) then
   512         GetFallbackV := sndStupid
   512         if random(2) = 0 then
   513     else if (snd in [sndGonnaGetYou, sndIllGetYou, sndJustYouWait, sndCutItOut, sndLeaveMeAlone]) then
   513             GetFallbackV := sndWatchThis
       
   514         else
       
   515             GetFallbackV := sndFire
       
   516     else if (snd in [sndBugger]) then
       
   517         GetFallbackV := sndDrat
       
   518     else if (snd in [sndDrat] then)
       
   519         GetFallbackV := sndBugger
       
   520     else if (snd in [sndGonnaGetYou, sndIllGetYou, sndRevenge, sndCutItOut, sndLeaveMeAlone]) then
   514         GetFallbackV := sndRegret
   521         GetFallbackV := sndRegret
   515     else if (snd in [sndOhDear, sndSoLong]) then
   522     else if (snd in [sndOhDear, sndSoLong]) then
   516         GetFallbackV := sndByeBye
   523         GetFallbackV := sndByeBye
   517     else if (snd in [sndWhatThe, sndUhOh]) then
   524     else if (snd in [sndWhatThe, sndUhOh]) then
   518         GetFallbackV := sndNooo
   525         GetFallbackV := sndNooo