150 [NSNumber numberWithInt:45], //turntime |
150 [NSNumber numberWithInt:45], //turntime |
151 [NSNumber numberWithInt:100], //damagemodifier |
151 [NSNumber numberWithInt:100], //damagemodifier |
152 [NSNumber numberWithInt:15], //suddendeathtimeout |
152 [NSNumber numberWithInt:15], //suddendeathtimeout |
153 [NSNumber numberWithInt:47], //waterrise |
153 [NSNumber numberWithInt:47], //waterrise |
154 [NSNumber numberWithInt:5], //healthdecrease |
154 [NSNumber numberWithInt:5], //healthdecrease |
|
155 [NSNumber numberWithInt:100], //ropelength |
155 [NSNumber numberWithInt:5], //cratedrops |
156 [NSNumber numberWithInt:5], //cratedrops |
156 [NSNumber numberWithInt:35], //healthprob |
157 [NSNumber numberWithInt:35], //healthprob |
157 [NSNumber numberWithInt:25], //healthamount |
158 [NSNumber numberWithInt:25], //healthamount |
158 [NSNumber numberWithInt:3], //minestime |
159 [NSNumber numberWithInt:3], //minestime |
159 [NSNumber numberWithInt:4], //minesnumber |
160 [NSNumber numberWithInt:4], //minesnumber |
182 [NSNumber numberWithBool:NO], //aisurvival |
183 [NSNumber numberWithBool:NO], //aisurvival |
183 [NSNumber numberWithBool:NO], //infattack |
184 [NSNumber numberWithBool:NO], //infattack |
184 [NSNumber numberWithBool:NO], //resetweaps |
185 [NSNumber numberWithBool:NO], //resetweaps |
185 [NSNumber numberWithBool:NO], //perhogammo |
186 [NSNumber numberWithBool:NO], //perhogammo |
186 [NSNumber numberWithBool:NO], //nowind |
187 [NSNumber numberWithBool:NO], //nowind |
|
188 [NSNumber numberWithBool:NO], //morewind |
187 nil]; |
189 nil]; |
188 |
190 |
189 NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys: |
191 NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys: |
190 basicArray,@"basic", |
192 basicArray,@"basic", |
191 gamemodArray,@"gamemod", |
193 gamemodArray,@"gamemod", |