hedgewars/uGears.pas
changeset 4833 204d26924532
parent 4830 c5ddc3e6c8a4
child 4834 3763a386a427
equal deleted inserted replaced
4832:e55e2b6f59b0 4833:204d26924532
  1094 begin
  1094 begin
  1095 AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
  1095 AddGear(0, 0, gtATStartGame, 0, _0, _0, 2000);
  1096 
  1096 
  1097 i:= 0;
  1097 i:= 0;
  1098 Gear:= PGear(1);
  1098 Gear:= PGear(1);
  1099 while (i < cLandMines) and (Gear <> nil) do
  1099 while (i < cLandMines) and {(Gear <> nil)} do // disable this check until better solution found
  1100     begin
  1100     begin
  1101     Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
  1101     Gear:= AddGear(0, 0, gtMine, 0, _0, _0, 0);
  1102     FindPlace(Gear, false, 0, LAND_WIDTH);
  1102     FindPlace(Gear, false, 0, LAND_WIDTH);
  1103     inc(i)
  1103     inc(i)
  1104     end;
  1104     end;
  1105 
  1105 
  1106 i:= 0;
  1106 i:= 0;
  1107 Gear:= PGear(1);
  1107 Gear:= PGear(1);
  1108 while (i < cExplosives) and (Gear <> nil) do
  1108 while (i < cExplosives){ and (Gear <> nil)} do
  1109     begin
  1109     begin
  1110     Gear:= AddGear(0, 0, gtExplosives, 0, _0, _0, 0);
  1110     Gear:= AddGear(0, 0, gtExplosives, 0, _0, _0, 0);
  1111     FindPlace(Gear, false, 0, LAND_WIDTH);
  1111     FindPlace(Gear, false, 0, LAND_WIDTH);
  1112     inc(i)
  1112     inc(i)
  1113     end;
  1113     end;