equal
deleted
inserted
replaced
23 #import "SDL_net.h" |
23 #import "SDL_net.h" |
24 |
24 |
25 @interface GameSetup : NSObject { |
25 @interface GameSetup : NSObject { |
26 NSDictionary *systemSettings; |
26 NSDictionary *systemSettings; |
27 NSDictionary *gameConfig; |
27 NSDictionary *gameConfig; |
28 NSMutableDictionary *statsDictionary; |
28 NSMutableArray *statsArray; |
29 |
29 |
30 NSInteger ipcPort; // Port on which engine will listen |
30 NSInteger ipcPort; // Port on which engine will listen |
31 TCPsocket csd; // Client socket descriptor |
31 TCPsocket csd; // Client socket descriptor |
32 TCPsocket esd; // External socket descriptor |
32 TCPsocket esd; // External socket descriptor |
33 |
33 |
36 BOOL menuStyle; |
36 BOOL menuStyle; |
37 } |
37 } |
38 |
38 |
39 @property (nonatomic, retain) NSDictionary *systemSettings; |
39 @property (nonatomic, retain) NSDictionary *systemSettings; |
40 @property (nonatomic, retain) NSDictionary *gameConfig; |
40 @property (nonatomic, retain) NSDictionary *gameConfig; |
41 @property (nonatomic, retain) NSMutableDictionary *statsDictionary; |
41 @property (nonatomic, retain) NSMutableArray *statsArray; |
42 @property (nonatomic, retain) NSString *savePath; |
42 @property (nonatomic, retain) NSString *savePath; |
43 @property (assign) BOOL menuStyle; |
43 @property (assign) BOOL menuStyle; |
44 |
44 |
45 -(id) initWithDictionary:(NSDictionary *)gameDictionary; |
45 -(id) initWithDictionary:(NSDictionary *)gameDictionary; |
46 -(void) engineProtocol; |
46 -(void) engineProtocol; |