equal
deleted
inserted
replaced
250 ammoprop_Timerable = $00000001; |
250 ammoprop_Timerable = $00000001; |
251 ammoprop_Power = $00000002; |
251 ammoprop_Power = $00000002; |
252 ammoprop_NeedTarget = $00000004; |
252 ammoprop_NeedTarget = $00000004; |
253 ammoprop_ForwMsgs = $00000008; |
253 ammoprop_ForwMsgs = $00000008; |
254 ammoprop_AttackInMove = $00000010; |
254 ammoprop_AttackInMove = $00000010; |
|
255 ammoprop_DoesntStopTimerWhileAttacking |
|
256 = $00000020; |
255 ammoprop_NoCrosshair = $00000040; |
257 ammoprop_NoCrosshair = $00000040; |
256 ammoprop_AttackingPut = $00000080; |
258 ammoprop_AttackingPut = $00000080; |
257 ammoprop_DontHold = $00000100; |
259 ammoprop_DontHold = $00000100; |
258 ammoprop_AltAttack = $00000200; |
260 ammoprop_AltAttack = $00000200; |
259 ammoprop_AltUse = $00000400; |
261 ammoprop_AltUse = $00000400; |
263 ammoprop_SetBounce = $00004000; |
265 ammoprop_SetBounce = $00004000; |
264 ammoprop_NeedUpDown = $00008000;//Used by TouchInterface to show or hide up/down widgets |
266 ammoprop_NeedUpDown = $00008000;//Used by TouchInterface to show or hide up/down widgets |
265 ammoprop_OscAim = $00010000; |
267 ammoprop_OscAim = $00010000; |
266 ammoprop_NoMoveAfter = $00020000; |
268 ammoprop_NoMoveAfter = $00020000; |
267 ammoprop_Track = $00040000; |
269 ammoprop_Track = $00040000; |
|
270 ammoprop_DoesntStopTimerInMultiShoot |
|
271 = $00080000; |
268 ammoprop_NoRoundEnd = $10000000; |
272 ammoprop_NoRoundEnd = $10000000; |
269 |
273 |
270 AMMO_INFINITE = 100; |
274 AMMO_INFINITE = 100; |
271 |
275 |
272 // explosion flags |
276 // explosion flags |