490 ShowMission(loc("Long Live The Queen"), loc("Closing in"), loc("Defeat the enemy!").."|"..loc("The leader seems scared, he will probably flee."), 1, 0) |
490 ShowMission(loc("Long Live The Queen"), loc("Closing in"), loc("Defeat the enemy!").."|"..loc("The leader seems scared, he will probably flee."), 1, 0) |
491 SetHealth(SpawnHealthCrate(2207, 44), 25) |
491 SetHealth(SpawnHealthCrate(2207, 44), 25) |
492 SetHealth(SpawnHealthCrate(519, 1519), 25) |
492 SetHealth(SpawnHealthCrate(519, 1519), 25) |
493 SetHealth(SpawnHealthCrate(826, 895), 25) |
493 SetHealth(SpawnHealthCrate(826, 895), 25) |
494 SpawnSupplyCrate(701, 1046, amGirder, 3) |
494 SpawnSupplyCrate(701, 1046, amGirder, 3) |
495 TurnTimeLeft = TurnTime |
495 SetTurnTimeLeft(TurnTime) |
496 end |
496 end |
497 |
497 |
498 function SkipAnim(anim) |
498 function SkipAnim(anim) |
499 if anim == startAnim then |
499 if anim == startAnim then |
500 SetGearPosition(enemy, unpack(enemyPos)) |
500 SetGearPosition(enemy, unpack(enemyPos)) |
511 SetHealth(SpawnHealthCrate(2143, 54), 25) |
511 SetHealth(SpawnHealthCrate(2143, 54), 25) |
512 SetHealth(SpawnHealthCrate(70, 1308), 25) |
512 SetHealth(SpawnHealthCrate(70, 1308), 25) |
513 SetGearMessage(CurrentHedgehog, 0) |
513 SetGearMessage(CurrentHedgehog, 0) |
514 HideHedge(enemy) |
514 HideHedge(enemy) |
515 ShowMission(loc("Long Live The Queen"), loc("Coward"), loc("The leader escaped. Defeat the rest of the aliens!"), 1, 0) |
515 ShowMission(loc("Long Live The Queen"), loc("Coward"), loc("The leader escaped. Defeat the rest of the aliens!"), 1, 0) |
516 TurnTimeLeft = TurnTime |
516 SetTurnTimeLeft(TurnTime) |
517 end |
517 end |
518 |
518 |
519 function AfterLeaderDeadAnim() |
519 function AfterLeaderDeadAnim() |
520 SetHealth(SpawnHealthCrate(130, 455), 25) |
520 SetHealth(SpawnHealthCrate(130, 455), 25) |
521 SetHealth(SpawnHealthCrate(2087, 50), 25) |
521 SetHealth(SpawnHealthCrate(2087, 50), 25) |
856 SetAmmo(amShotgun, 9, 0, 0, 0) |
856 SetAmmo(amShotgun, 9, 0, 0, 0) |
857 end |
857 end |
858 |
858 |
859 function onNewTurn() |
859 function onNewTurn() |
860 if AnimInProgress() then |
860 if AnimInProgress() then |
861 TurnTimeLeft = -1 |
861 SetTurnTimeLeft(cMaxTurnTime) |
862 return |
862 return |
863 end |
863 end |
864 if GetHogTeamName(CurrentHedgehog) == loc("011101001") then |
864 if GetHogTeamName(CurrentHedgehog) == loc("011101001") then |
865 EndTurn(true) |
865 EndTurn(true) |
866 end |
866 end |