260 if vgear ~= nil then |
260 if vgear ~= nil then |
261 SetVisualGearValues(vgear,nil,nil,nil,nil,nil,amJetpack) |
261 SetVisualGearValues(vgear,nil,nil,nil,nil,nil,amJetpack) |
262 end |
262 end |
263 local message |
263 local message |
264 if TurnTimeLeft <= 22000 then |
264 if TurnTimeLeft <= 22000 then |
265 TurnTimeLeft = TurnTimeLeft + 8000 |
265 SetTurnTimeLeft(TurnTimeLeft + 8000) |
266 totalTime = totalTime + 8000 |
266 totalTime = totalTime + 8000 |
267 PlaySound(sndExtraTime) |
267 PlaySound(sndExtraTime) |
268 message = loc("Got 1 more saucer and 8 more seconds added to the clock") |
268 message = loc("Got 1 more saucer and 8 more seconds added to the clock") |
269 else |
269 else |
270 message = loc("Got 1 more saucer") |
270 message = loc("Got 1 more saucer") |
271 end |
271 end |
272 AnimCaption(hero.gear, message, 4000) |
272 AnimCaption(hero.gear, message, 4000) |
273 else |
273 else |
274 SetVisualGearValues(wp.gear, wp.x,wp.y, 20, 200, 0, 0, 100, radius, 3, GREEN) |
274 SetVisualGearValues(wp.gear, wp.x,wp.y, 20, 200, 0, 0, 100, radius, 3, GREEN) |
275 if TurnTimeLeft <= 16000 then |
275 if TurnTimeLeft <= 16000 then |
276 TurnTimeLeft = TurnTimeLeft + 6000 |
276 SetTurnTimeLeft(TurnTimeLeft + 6000) |
277 totalTime = totalTime + 6000 |
277 totalTime = totalTime + 6000 |
278 if currentWaypoint ~= 1 then |
278 if currentWaypoint ~= 1 then |
279 PlaySound(sndExtraTime) |
279 PlaySound(sndExtraTime) |
280 AnimCaption(hero.gear, loc("6 more seconds added to the clock"), 4000) |
280 AnimCaption(hero.gear, loc("6 more seconds added to the clock"), 4000) |
281 end |
281 end |