project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/JnaFrontlib.java
changeset 7476 2fb781bbdd51
parent 7473 45b9f25ff611
child 7479 c8c552ee3acb
equal deleted inserted replaced
7473:45b9f25ff611 7476:2fb781bbdd51
     1 package org.hedgewars.hedgeroid.netplay;
       
     2 import java.nio.Buffer;
       
     3 import java.util.Collections;
       
     4 
       
     5 import android.util.Log;
       
     6 
       
     7 import com.sun.jna.Callback;
       
     8 import com.sun.jna.Library;
       
     9 import com.sun.jna.Native;
       
    10 import com.sun.jna.NativeLong;
       
    11 import com.sun.jna.Pointer;
       
    12 import com.sun.jna.PointerType;
       
    13 import com.sun.jna.Structure;
       
    14 
       
    15 class Flib {
       
    16 	static {
       
    17 		System.loadLibrary("SDL_net");
       
    18 	}
       
    19 	public static final JnaFrontlib INSTANCE = (JnaFrontlib)Native.loadLibrary("frontlib", JnaFrontlib.class, Collections.singletonMap(Library.OPTION_TYPE_MAPPER, FrontlibTypeMapper.INSTANCE));
       
    20 	
       
    21 	// Hook frontlib logging into Android logging
       
    22 	private static final JnaFrontlib.LogCallback logCb = new JnaFrontlib.LogCallback() {
       
    23 		public void callback(int level, String message) {
       
    24 			if(level >= JnaFrontlib.FLIB_LOGLEVEL_ERROR) {
       
    25 				Log.e("Frontlib", message);
       
    26 			} else if(level == JnaFrontlib.FLIB_LOGLEVEL_WARNING){
       
    27 				Log.w("Frontlib", message);
       
    28 			} else if(level == JnaFrontlib.FLIB_LOGLEVEL_INFO){
       
    29 				Log.i("Frontlib", message);
       
    30 			} else if(level <= JnaFrontlib.FLIB_LOGLEVEL_DEBUG){
       
    31 				Log.d("Frontlib", message);
       
    32 			}
       
    33 		}
       
    34 	};
       
    35 	static {
       
    36 		INSTANCE.flib_log_setLevel(JnaFrontlib.FLIB_LOGLEVEL_WARNING);
       
    37 		INSTANCE.flib_log_setCallback(logCb);
       
    38 	}
       
    39 }
       
    40 
       
    41 public interface JnaFrontlib extends Library {
       
    42 	static final int NETCONN_STATE_CONNECTING = 0;
       
    43 	static final int NETCONN_STATE_LOBBY = 1;
       
    44 	static final int NETCONN_STATE_ROOM = 2;
       
    45 	static final int NETCONN_STATE_INGAME = 3;
       
    46 	static final int NETCONN_STATE_DISCONNECTED = 10;
       
    47 	
       
    48 	static final int NETCONN_DISCONNECT_NORMAL = 0;
       
    49 	static final int NETCONN_DISCONNECT_SERVER_TOO_OLD = 1;
       
    50 	static final int NETCONN_DISCONNECT_AUTH_FAILED = 2;
       
    51 	static final int NETCONN_DISCONNECT_CONNLOST = 3;
       
    52 	static final int NETCONN_DISCONNECT_INTERNAL_ERROR = 100;
       
    53 	
       
    54 	static final int NETCONN_ROOMLEAVE_ABANDONED = 0;
       
    55 	static final int NETCONN_ROOMLEAVE_KICKED = 1;
       
    56 	
       
    57 	static final int NETCONN_MSG_TYPE_PLAYERINFO = 0;
       
    58 	static final int NETCONN_MSG_TYPE_SERVERMESSAGE = 1;
       
    59 	static final int NETCONN_MSG_TYPE_WARNING = 2;
       
    60 	static final int NETCONN_MSG_TYPE_ERROR = 3;
       
    61 	
       
    62 	static final int NETCONN_MAPCHANGE_FULL = 0;
       
    63 	static final int NETCONN_MAPCHANGE_MAP = 1;
       
    64 	static final int NETCONN_MAPCHANGE_MAPGEN = 2;
       
    65 	static final int NETCONN_MAPCHANGE_DRAWNMAP = 3;
       
    66 	static final int NETCONN_MAPCHANGE_MAZE_SIZE = 4;
       
    67 	static final int NETCONN_MAPCHANGE_TEMPLATE = 5;
       
    68 	static final int NETCONN_MAPCHANGE_THEME = 6;
       
    69 	static final int NETCONN_MAPCHANGE_SEED = 7;
       
    70 	
       
    71 	static final int  GAME_END_FINISHED = 0;
       
    72 	static final int  GAME_END_INTERRUPTED = 1;
       
    73 	static final int  GAME_END_HALTED = 2;
       
    74 	static final int  GAME_END_ERROR = 3;
       
    75 	
       
    76 	static class NetconnPtr extends PointerType { }
       
    77 	static class MapconnPtr extends PointerType { }
       
    78 	static class GameconnPtr extends PointerType { }
       
    79 	static class MetaschemePtr extends PointerType { }
       
    80 	
       
    81 	static class RoomArrayPtr extends PointerType { 
       
    82 		/**
       
    83 		 * Returns the (native-owned) rooms in this list
       
    84 		 */
       
    85 		public Room[] getRooms(int count) {
       
    86 			Pointer ptr = getPointer();
       
    87 			if(ptr == null) {
       
    88 				return new Room[0];
       
    89 			}
       
    90 			Pointer[] untypedPtrs = ptr.getPointerArray(0, count);
       
    91 			Room[] result = new Room[count];
       
    92 			for(int i=0; i<count; i++) {
       
    93 				result[i] = RoomPtr.deref(untypedPtrs[i]);
       
    94 			}
       
    95 			return result;
       
    96 		}
       
    97 	}
       
    98 	
       
    99 	static class RoomPtr extends PointerType {
       
   100 		public RoomPtr() { super(); }
       
   101 		public RoomPtr(Pointer ptr) { super(ptr); }
       
   102 		
       
   103 		public Room deref() {
       
   104 			return deref(getPointer());
       
   105 		}
       
   106 		
       
   107 		public static Room deref(Pointer p) {
       
   108 			RoomStruct r = new RoomStruct(p);
       
   109 			r.read();
       
   110 			return new Room(r.name, r.map, r.scheme, r.weapons, r.owner, r.playerCount, r.teamCount, r.inProgress);
       
   111 		}
       
   112 	}
       
   113 	
       
   114 	static class TeamPtr extends PointerType { }
       
   115 	static class WeaponsetPtr extends PointerType { }
       
   116 	static class MapRecipePtr extends PointerType { }
       
   117 	static class SchemePtr extends PointerType { }
       
   118 	static class GameSetupPtr extends PointerType { }
       
   119 	
       
   120 	static class RoomStruct extends Structure {
       
   121 		public static class byVal extends RoomStruct implements Structure.ByValue {}
       
   122 		public static class byRef extends RoomStruct implements Structure.ByReference {}
       
   123 		private static String[] FIELD_ORDER = new String[] {"inProgress", "name", "playerCount", "teamCount", "owner", "map", "scheme", "weapons"};
       
   124 		
       
   125 		public RoomStruct() { super(); setFieldOrder(FIELD_ORDER); }
       
   126 		public RoomStruct(Pointer ptr) { super(ptr); setFieldOrder(FIELD_ORDER); }
       
   127 		
       
   128 	    public boolean inProgress;
       
   129 	    public String name;
       
   130 	    public int playerCount;
       
   131 	    public int teamCount;
       
   132 	    public String owner;
       
   133 	    public String map;
       
   134 	    public String scheme;
       
   135 	    public String weapons;
       
   136 	}
       
   137 	
       
   138 	public static interface VoidCallback extends Callback {
       
   139 		void callback(Pointer context);
       
   140 	}
       
   141 	
       
   142 	public static interface StrCallback extends Callback {
       
   143 		void callback(Pointer context, String arg1);
       
   144 	}
       
   145 	
       
   146 	public static interface IntCallback extends Callback {
       
   147 		void callback(Pointer context, int arg1);
       
   148 	}
       
   149 	
       
   150 	public static interface IntStrCallback extends Callback {
       
   151 		void callback(Pointer context, int arg1, String arg2);
       
   152 	}
       
   153 	
       
   154 	public static interface StrIntCallback extends Callback {
       
   155 		void callback(Pointer context, String arg1, int arg2);
       
   156 	}
       
   157 	
       
   158 	public static interface StrStrCallback extends Callback {
       
   159 		void callback(Pointer context, String arg1, String arg2);
       
   160 	}
       
   161 	
       
   162 	public static interface RoomCallback extends Callback {
       
   163 		void callback(Pointer context, RoomPtr arg1);
       
   164 	}
       
   165 	
       
   166 	public static interface RoomListCallback extends Callback {
       
   167 		void callback(Pointer context, RoomArrayPtr arg1, int count);
       
   168 	}
       
   169 	
       
   170 	public static interface StrRoomCallback extends Callback {
       
   171 		void callback(Pointer context, String arg1, RoomPtr arg2);
       
   172 	}
       
   173 	
       
   174 	public static interface BoolCallback extends Callback {
       
   175 		void callback(Pointer context, boolean arg1);
       
   176 	}
       
   177 	
       
   178 	public static interface StrBoolCallback extends Callback {
       
   179 		void callback(Pointer context, String arg1, boolean arg2);
       
   180 	}
       
   181 	
       
   182 	public static interface TeamCallback extends Callback {
       
   183 		void callback(Pointer context, TeamPtr arg1);
       
   184 	}
       
   185 	
       
   186 	public static interface BytesCallback extends Callback {
       
   187 		void callback(Pointer context, Pointer buffer, NativeLong size);
       
   188 	}
       
   189 	
       
   190 	public static interface BytesBoolCallback extends Callback {
       
   191 		void callback(Pointer context, Pointer buffer, NativeLong size, boolean arg3);
       
   192 	}
       
   193 	
       
   194 	public static interface SchemeCallback extends Callback {
       
   195 		void callback(Pointer context, SchemePtr arg1);
       
   196 	}
       
   197 	
       
   198 	public static interface MapIntCallback extends Callback {
       
   199 		void callback(Pointer context, MapRecipePtr arg1, int arg2);
       
   200 	}
       
   201 	
       
   202 	public static interface WeaponsetCallback extends Callback {
       
   203 		void callback(Pointer context, WeaponsetPtr arg1);
       
   204 	}
       
   205 	
       
   206 	public static interface MapimageCallback extends Callback {
       
   207 		void callback(Pointer context, Pointer buffer, int hedgehogCount);
       
   208 	}
       
   209 	
       
   210 	public static interface LogCallback extends Callback {
       
   211 		void callback(int level, String logMessage);
       
   212 	}
       
   213 	
       
   214     int flib_init();
       
   215     void flib_quit();
       
   216 	
       
   217 	NetconnPtr flib_netconn_create(String playerName, MetaschemePtr meta, String dataDirPath, String host, int port);
       
   218 	void flib_netconn_destroy(NetconnPtr conn);
       
   219 
       
   220 	void flib_netconn_tick(NetconnPtr conn);
       
   221 	boolean flib_netconn_is_chief(NetconnPtr conn);
       
   222 	boolean flib_netconn_is_in_room_context(NetconnPtr conn);
       
   223 	String flib_netconn_get_playername(NetconnPtr conn);
       
   224 	GameSetupPtr flib_netconn_create_gamesetup(NetconnPtr conn);
       
   225 	int flib_netconn_send_quit(NetconnPtr conn, String quitmsg);
       
   226 	int flib_netconn_send_chat(NetconnPtr conn, String chat);
       
   227 	int flib_netconn_send_teamchat(NetconnPtr conn, String msg);
       
   228 	int flib_netconn_send_password(NetconnPtr conn, String passwd);
       
   229 	int flib_netconn_send_nick(NetconnPtr conn, String nick);
       
   230 	int flib_netconn_send_request_roomlist(NetconnPtr conn);
       
   231 	int flib_netconn_send_joinRoom(NetconnPtr conn, String room);
       
   232 	int flib_netconn_send_createRoom(NetconnPtr conn, String room);
       
   233 	int flib_netconn_send_renameRoom(NetconnPtr conn, String roomName);
       
   234 	int flib_netconn_send_leaveRoom(NetconnPtr conn, String msg);
       
   235 	int flib_netconn_send_toggleReady(NetconnPtr conn);
       
   236 	int flib_netconn_send_addTeam(NetconnPtr conn, TeamPtr team);
       
   237 	int flib_netconn_send_removeTeam(NetconnPtr conn, String teamname);
       
   238 	int flib_netconn_send_engineMessage(NetconnPtr conn, Buffer message, NativeLong size); // TODO check if NativeLong==size_t
       
   239 	int flib_netconn_send_teamHogCount(NetconnPtr conn, String teamname, int hogcount);
       
   240 	int flib_netconn_send_teamColor(NetconnPtr conn, String teamname, int colorIndex);
       
   241 	int flib_netconn_send_weaponset(NetconnPtr conn, WeaponsetPtr weaponset);
       
   242 	int flib_netconn_send_map(NetconnPtr conn, MapRecipePtr map);
       
   243 	int flib_netconn_send_mapName(NetconnPtr conn, String mapName);
       
   244 	int flib_netconn_send_mapGen(NetconnPtr conn, int mapGen);
       
   245 	int flib_netconn_send_mapTemplate(NetconnPtr conn, int templateFilter);
       
   246 	int flib_netconn_send_mapMazeSize(NetconnPtr conn, int mazeSize);
       
   247 	int flib_netconn_send_mapSeed(NetconnPtr conn, String seed);
       
   248 	int flib_netconn_send_mapTheme(NetconnPtr conn, String theme);
       
   249 	int flib_netconn_send_mapDrawdata(NetconnPtr conn, Buffer drawData, NativeLong size);
       
   250 	int flib_netconn_send_script(NetconnPtr conn, String scriptName);
       
   251 	int flib_netconn_send_scheme(NetconnPtr conn, SchemePtr scheme);
       
   252 	int flib_netconn_send_roundfinished(NetconnPtr conn, boolean withoutError);
       
   253 	int flib_netconn_send_ban(NetconnPtr conn, String playerName);
       
   254 	int flib_netconn_send_kick(NetconnPtr conn, String playerName);
       
   255 	int flib_netconn_send_playerInfo(NetconnPtr conn, String playerName);
       
   256 	int flib_netconn_send_playerFollow(NetconnPtr conn, String playerName);
       
   257 	int flib_netconn_send_startGame(NetconnPtr conn);
       
   258 	int flib_netconn_send_toggleRestrictJoins(NetconnPtr conn);
       
   259 	int flib_netconn_send_toggleRestrictTeams(NetconnPtr conn);
       
   260 	int flib_netconn_send_clearAccountsCache(NetconnPtr conn);
       
   261 	int flib_netconn_send_setServerVar(NetconnPtr conn, String name, String value);
       
   262 	int flib_netconn_send_getServerVars(NetconnPtr conn);
       
   263 	
       
   264 	void flib_netconn_onMessage(NetconnPtr conn, IntStrCallback callback, Pointer context);
       
   265 	void flib_netconn_onChat(NetconnPtr conn, StrStrCallback callback, Pointer context);
       
   266 	void flib_netconn_onConnected(NetconnPtr conn, VoidCallback callback, Pointer context);
       
   267 	void flib_netconn_onDisconnected(NetconnPtr conn, IntStrCallback callback, Pointer context);
       
   268 	void flib_netconn_onRoomlist(NetconnPtr conn, RoomListCallback callback, Pointer context);
       
   269 	void flib_netconn_onRoomAdd(NetconnPtr conn, RoomCallback callback, Pointer context);
       
   270 	void flib_netconn_onRoomDelete(NetconnPtr conn, StrCallback callback, Pointer context);
       
   271 	void flib_netconn_onRoomUpdate(NetconnPtr conn, StrRoomCallback callback, Pointer context);
       
   272 	void flib_netconn_onLobbyJoin(NetconnPtr conn, StrCallback callback, Pointer context);
       
   273 	void flib_netconn_onLobbyLeave(NetconnPtr conn, StrStrCallback callback, Pointer context);
       
   274 	void flib_netconn_onNickTaken(NetconnPtr conn, StrCallback callback, Pointer context);
       
   275 	void flib_netconn_onPasswordRequest(NetconnPtr conn, StrCallback callback, Pointer context);
       
   276 	void flib_netconn_onEnterRoom(NetconnPtr conn, BoolCallback callback, Pointer context);
       
   277 	void flib_netconn_onRoomChiefStatus(NetconnPtr conn, BoolCallback callback, Pointer context);
       
   278 	void flib_netconn_onReadyState(NetconnPtr conn, StrBoolCallback callback, Pointer context);
       
   279 	void flib_netconn_onLeaveRoom(NetconnPtr conn, IntStrCallback callback, Pointer context);
       
   280 	void flib_netconn_onTeamAdd(NetconnPtr conn, TeamCallback callback, Pointer context);
       
   281 	void flib_netconn_onTeamDelete(NetconnPtr conn, StrCallback callback, Pointer context);
       
   282 	void flib_netconn_onRoomJoin(NetconnPtr conn, StrCallback callback, Pointer context);
       
   283 	void flib_netconn_onRoomLeave(NetconnPtr conn, StrStrCallback callback, Pointer context);
       
   284 	void flib_netconn_onRunGame(NetconnPtr conn, VoidCallback callback, Pointer context);
       
   285 	void flib_netconn_onTeamAccepted(NetconnPtr conn, StrCallback callback, Pointer context);
       
   286 	void flib_netconn_onHogCountChanged(NetconnPtr conn, StrIntCallback callback, Pointer context);
       
   287 	void flib_netconn_onTeamColorChanged(NetconnPtr conn, StrIntCallback callback, Pointer context);
       
   288 	void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context);
       
   289 	void flib_netconn_onCfgScheme(NetconnPtr conn, SchemeCallback callback, Pointer context);
       
   290 	void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context);
       
   291 	void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context);
       
   292 	void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context);
       
   293 	void flib_netconn_onAdminAccess(NetconnPtr conn, VoidCallback callback, Pointer context);
       
   294 	void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context);
       
   295 
       
   296 	// Gameconn
       
   297 	GameconnPtr flib_gameconn_create(String playerName, GameSetupPtr setup, boolean netgame);
       
   298 	GameconnPtr flib_gameconn_create_playdemo(Buffer demo, NativeLong size);
       
   299 	GameconnPtr flib_gameconn_create_loadgame(String playerName, Buffer save, NativeLong size);
       
   300 	GameconnPtr flib_gameconn_create_campaign(String playerName, String seed, String script);
       
   301 
       
   302 	void flib_gameconn_destroy(GameconnPtr conn);
       
   303 	int flib_gameconn_getport(GameconnPtr conn);
       
   304 	void flib_gameconn_tick(GameconnPtr conn);
       
   305 
       
   306 	int flib_gameconn_send_enginemsg(GameconnPtr conn, Buffer data, NativeLong len);
       
   307 	int flib_gameconn_send_textmsg(GameconnPtr conn, int msgtype, String msg);
       
   308 	int flib_gameconn_send_chatmsg(GameconnPtr conn, String playername, String msg);
       
   309 	
       
   310 	void flib_gameconn_onConnect(GameconnPtr conn, VoidCallback callback, Pointer context);
       
   311 	void flib_gameconn_onDisconnect(GameconnPtr conn, IntCallback callback, Pointer context);
       
   312 	void flib_gameconn_onErrorMessage(GameconnPtr conn, StrCallback callback, Pointer context);
       
   313 	void flib_gameconn_onChat(GameconnPtr conn, StrBoolCallback callback, Pointer context);
       
   314 	void flib_gameconn_onGameRecorded(GameconnPtr conn, BytesBoolCallback callback, Pointer context);
       
   315 	void flib_gameconn_onEngineMessage(GameconnPtr conn, BytesCallback callback, Pointer context);
       
   316 	
       
   317 	// MapConn
       
   318 	MapconnPtr flib_mapconn_create(MapRecipePtr mapdesc);
       
   319 	void flib_mapconn_destroy(MapconnPtr conn);
       
   320 	int flib_mapconn_getport(MapconnPtr conn);
       
   321 	void flib_mapconn_onSuccess(MapconnPtr conn, MapimageCallback callback, Pointer context);
       
   322 	void flib_mapconn_onFailure(MapconnPtr conn, StrCallback callback, Pointer context);
       
   323 	void flib_mapconn_tick(MapconnPtr conn);
       
   324 	
       
   325 	// GameSetup
       
   326 	void flib_gamesetup_destroy(GameSetupPtr gamesetup);
       
   327 	GameSetupPtr flib_gamesetup_copy(GameSetupPtr gamesetup);
       
   328 	
       
   329 	// MapRecipe
       
   330 	public static final int MAPGEN_REGULAR = 0;
       
   331 	public static final int MAPGEN_MAZE = 1;
       
   332 	public static final int MAPGEN_DRAWN = 2;
       
   333 	public static final int MAPGEN_NAMED = 3;
       
   334 
       
   335 	public static final int TEMPLATEFILTER_ALL = 0;
       
   336 	public static final int TEMPLATEFILTER_SMALL = 1;
       
   337 	public static final int TEMPLATEFILTER_MEDIUM = 2;
       
   338 	public static final int TEMPLATEFILTER_LARGE = 3;
       
   339 	public static final int TEMPLATEFILTER_CAVERN = 4;
       
   340 	public static final int TEMPLATEFILTER_WACKY = 5;
       
   341 
       
   342 	public static final int MAZE_SIZE_SMALL_TUNNELS = 0;
       
   343 	public static final int MAZE_SIZE_MEDIUM_TUNNELS = 1;
       
   344 	public static final int MAZE_SIZE_LARGE_TUNNELS = 2;
       
   345 	public static final int MAZE_SIZE_SMALL_ISLANDS = 3;
       
   346 	public static final int MAZE_SIZE_MEDIUM_ISLANDS = 4;
       
   347 	public static final int MAZE_SIZE_LARGE_ISLANDS = 5;
       
   348 	
       
   349 	MapRecipePtr flib_map_create_regular(String seed, String theme, int templateFilter);
       
   350 	MapRecipePtr flib_map_create_maze(String seed, String theme, int mazeSize);
       
   351 	MapRecipePtr flib_map_create_named(String seed, String name);
       
   352 	MapRecipePtr flib_map_create_drawn(String seed, String theme, Buffer drawData, NativeLong drawDataSize);
       
   353 	MapRecipePtr flib_map_copy(MapRecipePtr map);
       
   354 	MapRecipePtr flib_map_retain(MapRecipePtr map);
       
   355 	void flib_map_release(MapRecipePtr map);
       
   356 	
       
   357 	// Metascheme
       
   358 	MetaschemePtr flib_metascheme_from_ini(String filename);
       
   359 	MetaschemePtr flib_metascheme_retain(MetaschemePtr metainfo);
       
   360 	void flib_metascheme_release(MetaschemePtr metainfo);
       
   361 	
       
   362 	public static final int FLIB_LOGLEVEL_ALL = -100;
       
   363 	public static final int FLIB_LOGLEVEL_DEBUG = -1;
       
   364 	public static final int FLIB_LOGLEVEL_INFO = 0;
       
   365 	public static final int FLIB_LOGLEVEL_WARNING = 1;
       
   366 	public static final int FLIB_LOGLEVEL_ERROR = 2;
       
   367 	public static final int FLIB_LOGLEVEL_NONE = 100;
       
   368 	
       
   369     void flib_log_setLevel(int level);
       
   370     void flib_log_setCallback(LogCallback callback);
       
   371 }