QTfrontend/binds.cpp
changeset 8346 3443e0de2c9d
parent 8147 53190e590919
child 9080 9b42757d7e71
equal deleted inserted replaced
8344:3d18f7f71d65 8346:3443e0de2c9d
    18 
    18 
    19 #include "binds.h"
    19 #include "binds.h"
    20 
    20 
    21 const BindAction cbinds[BINDS_NUMBER] =
    21 const BindAction cbinds[BINDS_NUMBER] =
    22 {
    22 {
    23     {"+up",       "up",         QT_TRANSLATE_NOOP("binds", "up"),              QT_TRANSLATE_NOOP("binds (categories)", "Basic controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move your hogs and aim:")},
    23     {"+up",       "up",         QT_TRANSLATE_NOOP("binds", "up"),              QT_TRANSLATE_NOOP("binds (categories)", "Movement"), QT_TRANSLATE_NOOP("binds (descriptions)", "Hedgehog movement")},
    24     {"+left",     "left",       QT_TRANSLATE_NOOP("binds", "left"),            NULL, NULL},
    24     {"+left",     "left",       QT_TRANSLATE_NOOP("binds", "left"),            NULL, NULL},
    25     {"+right",    "right",      QT_TRANSLATE_NOOP("binds", "right"),           NULL, NULL},
    25     {"+right",    "right",      QT_TRANSLATE_NOOP("binds", "right"),           NULL, NULL},
    26     {"+down",     "down",       QT_TRANSLATE_NOOP("binds", "down"),            NULL, NULL},
    26     {"+down",     "down",       QT_TRANSLATE_NOOP("binds", "down"),            NULL, NULL},
    27     {"+precise",  "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"),     NULL, NULL},
    27     {"+precise",  "left_shift", QT_TRANSLATE_NOOP("binds", "precise aim"),     NULL, NULL},
    28     {"ljump",     "return",     QT_TRANSLATE_NOOP("binds", "long jump"),       NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")},
    28     {"ljump",     "return",     QT_TRANSLATE_NOOP("binds", "long jump"),       NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Traverse gaps and obstacles by jumping:")},
    29     {"hjump",     "backspace",  QT_TRANSLATE_NOOP("binds", "high jump"),       NULL, NULL},
    29     {"hjump",     "backspace",  QT_TRANSLATE_NOOP("binds", "high jump"),       NULL, NULL},
    30     {"+attack",   "space",      QT_TRANSLATE_NOOP("binds", "attack"),          NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")},
       
    31     {"put",       "mousel",     QT_TRANSLATE_NOOP("binds", "put"),             NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")},
       
    32     {"switch",    "tab",        QT_TRANSLATE_NOOP("binds", "switch"),          NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")},
    30     {"switch",    "tab",        QT_TRANSLATE_NOOP("binds", "switch"),          NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Switch your currently active hog (if possible):")},
    33     {"ammomenu",  "mouser",     QT_TRANSLATE_NOOP("binds", "ammo menu"),       QT_TRANSLATE_NOOP("binds (categories)", "Weapon controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")},
    31     {"ammomenu",  "mouser",     QT_TRANSLATE_NOOP("binds", "ammo menu"),       QT_TRANSLATE_NOOP("binds (categories)", "Weapons"), QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or utility item:")},
    34     {"slot 1",    "f1",         QT_TRANSLATE_NOOP("binds", "slot 1"),          NULL, NULL},
    32     {"slot 1",    "f1",         QT_TRANSLATE_NOOP("binds", "slot 1"),          NULL, NULL},
    35     {"slot 2",    "f2",         QT_TRANSLATE_NOOP("binds", "slot 2"),          NULL, NULL},
    33     {"slot 2",    "f2",         QT_TRANSLATE_NOOP("binds", "slot 2"),          NULL, NULL},
    36     {"slot 3",    "f3",         QT_TRANSLATE_NOOP("binds", "slot 3"),          NULL, NULL},
    34     {"slot 3",    "f3",         QT_TRANSLATE_NOOP("binds", "slot 3"),          NULL, NULL},
    37     {"slot 4",    "f4",         QT_TRANSLATE_NOOP("binds", "slot 4"),          NULL, NULL},
    35     {"slot 4",    "f4",         QT_TRANSLATE_NOOP("binds", "slot 4"),          NULL, NULL},
    38     {"slot 5",    "f5",         QT_TRANSLATE_NOOP("binds", "slot 5"),          NULL, NULL},
    36     {"slot 5",    "f5",         QT_TRANSLATE_NOOP("binds", "slot 5"),          NULL, NULL},
    44     {"timer 1",   "1",          QT_TRANSLATE_NOOP("binds", "timer 1 sec"),     NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")},
    42     {"timer 1",   "1",          QT_TRANSLATE_NOOP("binds", "timer 1 sec"),     NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Set the timer on bombs and timed weapons:")},
    45     {"timer 2",   "2",          QT_TRANSLATE_NOOP("binds", "timer 2 sec"),     NULL, NULL},
    43     {"timer 2",   "2",          QT_TRANSLATE_NOOP("binds", "timer 2 sec"),     NULL, NULL},
    46     {"timer 3",   "3",          QT_TRANSLATE_NOOP("binds", "timer 3 sec"),     NULL, NULL},
    44     {"timer 3",   "3",          QT_TRANSLATE_NOOP("binds", "timer 3 sec"),     NULL, NULL},
    47     {"timer 4",   "4",          QT_TRANSLATE_NOOP("binds", "timer 4 sec"),     NULL, NULL},
    45     {"timer 4",   "4",          QT_TRANSLATE_NOOP("binds", "timer 4 sec"),     NULL, NULL},
    48     {"timer 5",   "5",          QT_TRANSLATE_NOOP("binds", "timer 5 sec"),     NULL, NULL},
    46     {"timer 5",   "5",          QT_TRANSLATE_NOOP("binds", "timer 5 sec"),     NULL, NULL},
    49     {"findhh",    "h",          QT_TRANSLATE_NOOP("binds", "find hedgehog"),   QT_TRANSLATE_NOOP("binds (categories)", "Camera and cursor controls"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move the camera to the active hog:")},
    47     {"+attack",   "space",      QT_TRANSLATE_NOOP("binds", "attack"),          NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Fire your selected weapon or trigger an utility item:")},
       
    48     {"put",       "mousel",     QT_TRANSLATE_NOOP("binds", "put"),             NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pick a weapon or a target location under the cursor:")},
       
    49     {"findhh",    "h",          QT_TRANSLATE_NOOP("binds", "find hedgehog"),   QT_TRANSLATE_NOOP("binds (categories)", "Camera"), QT_TRANSLATE_NOOP("binds (descriptions)", "Move the camera to the active hog:")},
    50     {"+cur_u",    "[8]",        QT_TRANSLATE_NOOP("binds", "up"),              NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")},
    50     {"+cur_u",    "[8]",        QT_TRANSLATE_NOOP("binds", "up"),              NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Move the cursor or camera without using the mouse:")},
    51     {"+cur_l",    "[4]",        QT_TRANSLATE_NOOP("binds", "left"),            NULL, NULL},
    51     {"+cur_l",    "[4]",        QT_TRANSLATE_NOOP("binds", "left"),            NULL, NULL},
    52     {"+cur_r",    "[6]",        QT_TRANSLATE_NOOP("binds", "right"),           NULL, NULL},
    52     {"+cur_r",    "[6]",        QT_TRANSLATE_NOOP("binds", "right"),           NULL, NULL},
    53     {"+cur_d",    "[2]",        QT_TRANSLATE_NOOP("binds", "down"),            NULL, NULL},
    53     {"+cur_d",    "[2]",        QT_TRANSLATE_NOOP("binds", "down"),            NULL, NULL},
    54 //  {"+cur_m",    "",           QT_TRANSLATE_NOOP("binds", "movement key modifier"),    NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")},
    54 //  {"+cur_m",    "",           QT_TRANSLATE_NOOP("binds", "movement key modifier"),    NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Specify a modifier key to move camera and cursor using your default hog movement keys:")},
    55     {"zoomin",    "wheelup",    QT_TRANSLATE_NOOP("binds", "zoom in"),         NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")},
    55     {"zoomin",    "wheelup",    QT_TRANSLATE_NOOP("binds", "zoom in"),         NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the camera's zoom level:")},
    56     {"zoomout",   "wheeldown",  QT_TRANSLATE_NOOP("binds", "zoom out"),        NULL, NULL},
    56     {"zoomout",   "wheeldown",  QT_TRANSLATE_NOOP("binds", "zoom out"),        NULL, NULL},
    57     {"zoomreset", "mousem",     QT_TRANSLATE_NOOP("binds", "reset zoom"),      NULL, NULL},
    57     {"zoomreset", "mousem",     QT_TRANSLATE_NOOP("binds", "reset zoom"),      NULL, NULL},
    58     {"chat",      "t",          QT_TRANSLATE_NOOP("binds", "chat"),            QT_TRANSLATE_NOOP("binds (categories)", "Other"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")},
    58     {"chat",      "t",          QT_TRANSLATE_NOOP("binds", "chat"),            QT_TRANSLATE_NOOP("binds (categories)", "Miscellaneous"), QT_TRANSLATE_NOOP("binds (descriptions)", "Talk to your team or all participants:")},
    59     {"history",   "`",          QT_TRANSLATE_NOOP("binds", "chat history"),    NULL, NULL},
    59     {"history",   "`",          QT_TRANSLATE_NOOP("binds", "chat history"),    NULL, NULL},
    60     {"pause",     "p",          QT_TRANSLATE_NOOP("binds", "pause"),           NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")},
    60     {"pause",     "p",          QT_TRANSLATE_NOOP("binds", "pause"),           NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Pause, continue or leave your game:")},
    61     {"quit",      "escape",     QT_TRANSLATE_NOOP("binds", "quit"),            NULL, NULL},
    61     {"quit",      "escape",     QT_TRANSLATE_NOOP("binds", "quit"),            NULL, NULL},
    62     {"confirm",   "y",          QT_TRANSLATE_NOOP("binds", "confirmation"),    NULL, NULL},
    62     {"confirm",   "y",          QT_TRANSLATE_NOOP("binds", "confirmation"),    NULL, NULL},
    63     {"+voldown",  "9",          QT_TRANSLATE_NOOP("binds", "volume down"),     NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")},
    63     {"+voldown",  "9",          QT_TRANSLATE_NOOP("binds", "volume down"),     NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Modify the game's volume while playing:")},
    64     {"+volup",    "0",          QT_TRANSLATE_NOOP("binds", "volume up"),       NULL, NULL},
    64     {"+volup",    "0",          QT_TRANSLATE_NOOP("binds", "volume up"),       NULL, NULL},
    65     {"mute",      "8",          QT_TRANSLATE_NOOP("binds", "mute audio"),      NULL, NULL},
    65     {"mute",      "8",          QT_TRANSLATE_NOOP("binds", "mute audio"),      NULL, NULL},
    66     {"fullscr",   "f12",        QT_TRANSLATE_NOOP("binds", "change mode"),     NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")},
    66     {"fullscr",   "f12",        QT_TRANSLATE_NOOP("binds", "change mode"),     NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle fullscreen mode:")},
    67     {"capture",   "c",          QT_TRANSLATE_NOOP("binds", "capture"),         NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")},
    67     {"capture",   "c",          QT_TRANSLATE_NOOP("binds", "capture"),         NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Take a screenshot:")},
    68     {"rotmask",   "delete",     QT_TRANSLATE_NOOP("binds", "hedgehogs\ninfo"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle labels above hedgehogs:")},
    68     {"rotmask",   "delete",     QT_TRANSLATE_NOOP("binds", "hedgehog info"), NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Toggle labels above hedgehogs:")},
    69 #ifdef VIDEOREC
    69 #ifdef VIDEOREC
    70     {"record",    "r",          QT_TRANSLATE_NOOP("binds", "record"),          NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Record video:")}
    70     {"record",    "r",          QT_TRANSLATE_NOOP("binds", "record"),          NULL, QT_TRANSLATE_NOOP("binds (descriptions)", "Record video:")}
    71 #endif
    71 #endif
    72 };
    72 };