equal
deleted
inserted
replaced
91 weaponItems[i]=new SelWeaponItem(i, currentState[i].digitValue(), this); |
91 weaponItems[i]=new SelWeaponItem(i, currentState[i].digitValue(), this); |
92 pLayout->addWidget(weaponItems[i], j, k%4); |
92 pLayout->addWidget(weaponItems[i], j, k%4); |
93 ++k; |
93 ++k; |
94 } |
94 } |
95 |
95 |
96 pLayout->setRowStretch(5, 100); |
96 //pLayout->setRowStretch(5, 100); |
97 m_name = new QLineEdit(this); |
97 m_name = new QLineEdit(this); |
98 pLayout->addWidget(m_name, i, 0, 1, 5); |
98 pLayout->addWidget(m_name, i, 0, 1, 5); |
99 } |
99 } |
100 |
100 |
101 void SelWeaponWidget::setWeapons(const QString& ammo) |
101 void SelWeaponWidget::setWeapons(const QString& ammo) |