equal
deleted
inserted
replaced
1015 extra:= trmsg[sidNotAvailableInSD] |
1015 extra:= trmsg[sidNotAvailableInSD] |
1016 else |
1016 else |
1017 extra:= trmsg[sidNotYetAvailable]; |
1017 extra:= trmsg[sidNotYetAvailable]; |
1018 extracolor:= LongInt($ffc77070); |
1018 extracolor:= LongInt($ffc77070); |
1019 end |
1019 end |
1020 else if (((GameFlags and gfInfAttack) <> 0) and ((Ammoz[atype].Ammo.Propz and ammoprop_ForceTurnEnd) = 0)) or ((Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0) then |
1020 else if ((((GameFlags and gfInfAttack) <> 0) and ((Ammoz[atype].Ammo.Propz and ammoprop_ForceTurnEnd) = 0)) or ((Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0)) and (not (PlacingHogs and (atype = amTeleport))) then |
1021 // weapon or utility will not end your turn |
1021 // weapon or utility will not end your turn |
1022 begin |
1022 begin |
1023 extra:= trmsg[sidNoEndTurn]; |
1023 extra:= trmsg[sidNoEndTurn]; |
1024 extracolor:= LongInt($ff70c770); |
1024 extracolor:= LongInt($ff70c770); |
1025 end; |
1025 end; |