159 amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0); |
159 amBlowTorch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtBlowTorch, 0, SignAs(_0_5, dX), _0, 0); |
160 amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0); |
160 amGirder: CurAmmoGear:= AddGear(0, 0, gtGirder, Ammo^[CurSlot, CurAmmo].Pos, _0, _0, 0); |
161 amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0); |
161 amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0); |
162 amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0); |
162 amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0); |
163 amMortar: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar, 0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0); |
163 amMortar: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar, 0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0); |
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164 amRCPlane: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtRCPlane, 0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0); |
164 amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0); |
165 amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0); |
165 amCake: begin |
166 amCake: begin |
166 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0); |
167 CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0); |
167 PlaySound(sndLaugh, false, CurrentTeam^.voicepack) |
168 PlaySound(sndLaugh, false, CurrentTeam^.voicepack) |
168 end; |
169 end; |
404 and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1; |
405 and ((Gear^.State and (gstMoving or gstHHJumping)) = gstMoving) then da:= 2 else da:= 1; |
405 |
406 |
406 if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then |
407 if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then |
407 if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle - da >= CurMinAngle) then dec(Gear^.Angle, da) |
408 if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle - da >= CurMinAngle) then dec(Gear^.Angle, da) |
408 else |
409 else |
409 if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da); |
410 if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da) |
410 end; |
411 end; |
411 |
412 |
412 procedure doStepHedgehog(Gear: PGear); forward; |
413 procedure doStepHedgehog(Gear: PGear); forward; |
413 //////////////////////////////////////////////////////////////////////////////// |
414 //////////////////////////////////////////////////////////////////////////////// |
414 procedure doStepHedgehogMoving(Gear: PGear); |
415 procedure doStepHedgehogMoving(Gear: PGear); |