QTfrontend/weapons.h
changeset 10085 3e6cb7d80986
parent 10083 b20f9481e5cb
child 10089 c6e5ed83fb83
equal deleted inserted replaced
10084:83156a03e574 10085:3e6cb7d80986
    60 #define AMMOLINE_ONEEVERY_QT    "11111191111111111111111111111111111111111111111111111111"
    60 #define AMMOLINE_ONEEVERY_QT    "11111191111111111111111111111111111111111111111111111111"
    61 #define AMMOLINE_ONEEVERY_PROB  "11111101111111111111111111111111111111111111111111111111"
    61 #define AMMOLINE_ONEEVERY_PROB  "11111101111111111111111111111111111111111111111111111111"
    62 #define AMMOLINE_ONEEVERY_DELAY "00000000000000000000000000000000000000000000000000000000"
    62 #define AMMOLINE_ONEEVERY_DELAY "00000000000000000000000000000000000000000000000000000000"
    63 #define AMMOLINE_ONEEVERY_CRATE "11111101111111111111111111111111111111111111111111111111"
    63 #define AMMOLINE_ONEEVERY_CRATE "11111101111111111111111111111111111111111111111111111111"
    64 
    64 
    65 #define AMMOLINE_HIGHLANDER_QT    "11111191111111111111119111111111111111111111111111101101"
    65 #define AMMOLINE_HIGHLANDER_QT    "11111191111111111111119111111111100101111101111011001101"
    66 #define AMMOLINE_HIGHLANDER_PROB  "00000000000000000000000000000000000000000000000000000000"
    66 #define AMMOLINE_HIGHLANDER_PROB  "00000000000000000000000000000000000000000000000000000000"
    67 #define AMMOLINE_HIGHLANDER_DELAY "00000000000000000000000000000000000000000000000000000000"
    67 #define AMMOLINE_HIGHLANDER_DELAY "00000000000000000000000000000000000000000000000000000000"
    68 #define AMMOLINE_HIGHLANDER_CRATE "00000000000000000000000000000000000000000000000000000000"
    68 #define AMMOLINE_HIGHLANDER_CRATE "00000000000000000000000000000000000000000000000000000000"
    69 
    69 
    70 //When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)
    70 //When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)