41 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
41 sprAirplane, sprAmAirplane, sprAmGirder, sprHHTelepMask, |
42 sprSwitch, sprParachute, sprTarget, sprRopeNode, sprConsoleBG, |
42 sprSwitch, sprParachute, sprTarget, sprRopeNode, sprConsoleBG, |
43 sprQuestion, sprPowerBar, sprWindBar, |
43 sprQuestion, sprPowerBar, sprWindBar, |
44 sprWindL, sprWindR); |
44 sprWindL, sprWindR); |
45 |
45 |
46 TGearType = (gtCloud, gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
46 TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, |
47 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
47 gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, |
48 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
48 gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, |
49 gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
49 gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame, |
50 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, |
50 gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, |
51 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, |
51 gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, |
52 gtTeleport, gtSmallDamage, gtSwitcher, gtTarget); |
52 gtTeleport, gtSmallDamage, gtSwitcher, gtTarget); |
53 |
53 |
54 TVisualGearType = (vgtFlake); |
54 TVisualGearType = (vgtFlake, vgtCloud); |
55 |
55 |
56 TGearsType = set of TGearType; |
56 TGearsType = set of TGearType; |
57 |
57 |
58 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
58 TSound = (sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease, |
59 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |
59 sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact, |