equal
deleted
inserted
replaced
74 CheckForWin:= true; |
74 CheckForWin:= true; |
75 |
75 |
76 TurnTimeLeft:= 0; |
76 TurnTimeLeft:= 0; |
77 ReadyTimeLeft:= 0; |
77 ReadyTimeLeft:= 0; |
78 |
78 |
79 // if the game ends during a multishot, do last TurnStats + TurnReaction |
79 // If the game ends during a multishot, or after the Sudden Death |
80 if (not bBetweenTurns) and isInMultiShoot then |
80 // water has risen, do last turn stats / reaction. |
|
81 if ((not bBetweenTurns) and isInMultiShoot) or (bDuringWaterRise) then |
81 begin |
82 begin |
82 TurnStats(); |
83 TurnStats(); |
83 TurnReaction(); |
84 if (not bDuringWaterRise) then |
|
85 TurnReaction(); |
84 TurnStatsReset(); |
86 TurnStatsReset(); |
85 end; |
87 end; |
86 |
88 |
87 if not TeamsGameOver then |
89 if not TeamsGameOver then |
88 begin |
90 begin |