hedgewars/HHHandlers.inc
changeset 3710 411f5c2b5292
parent 3682 45b416c5b976
child 3717 d88719b0f0dc
equal deleted inserted replaced
3709:c7849b74748d 3710:411f5c2b5292
   182                                  end;
   182                                  end;
   183                    amPickHammer: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
   183                    amPickHammer: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly) + cHHRadius, gtPickHammer, 0, _0, _0, 0);
   184                          amSkip: ParseCommand('/skip', true);
   184                          amSkip: ParseCommand('/skip', true);
   185                          amRope: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRope, 0, xx, yy, 0);
   185                          amRope: CurAmmoGear:= AddGear(hwRound(lx), hwRound(ly), gtRope, 0, xx, yy, 0);
   186                          amMine: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
   186                          amMine: AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
       
   187                         amSMine: FollowGear:= AddGear(hwRound(lx), hwRound(ly), gtSMine,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
   187                        amDEagle: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
   188                        amDEagle: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
   188                       amSineGun: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0);
   189                       amSineGun: CurAmmoGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0);
   189                     amPortalGun: AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6, 0);
   190                     amPortalGun: AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6, 0);
   190                   amSniperRifle: begin
   191                   amSniperRifle: begin
   191                                  PlaySound(sndSniperReload);
   192                                  PlaySound(sndSniperReload);