equal
deleted
inserted
replaced
7360 distX * _0_9 + rndSign(getRandomf * _0_1), |
7360 distX * _0_9 + rndSign(getRandomf * _0_1), |
7361 distY * _0_9 + rndSign(getRandomf * _0_1), |
7361 distY * _0_9 + rndSign(getRandomf * _0_1), |
7362 0); |
7362 0); |
7363 |
7363 |
7364 bullet^.Karma := 12; |
7364 bullet^.Karma := 12; |
7365 bullet^.Pos := 1; |
7365 bullet^.Pos := 1; // To tell apart from minigun bullets |
7366 bullet^.WDTimer := GameTicks; |
7366 bullet^.WDTimer := GameTicks; |
7367 bullet^.PortalCounter := 1; |
7367 bullet^.PortalCounter := 1; |
7368 bullet^.Elasticity := Sentry^.X; |
7368 bullet^.Elasticity := Sentry^.X; |
7369 bullet^.Friction := Sentry^.Y; |
7369 bullet^.Friction := Sentry^.Y; |
7370 bullet^.Data := Pointer(Sentry); |
7370 bullet^.Data := Pointer(Sentry); |