project_files/HedgewarsMobile/Classes/MasterViewController.m
branchhedgeroid
changeset 6224 42b256eca362
parent 6055 88cfcd9161d3
parent 6223 cc3eb9b7230f
child 6226 3106add9a5bf
equal deleted inserted replaced
6055:88cfcd9161d3 6224:42b256eca362
     1 /*
       
     2  * Hedgewars-iOS, a Hedgewars port for iOS devices
       
     3  * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or modify
       
     6  * it under the terms of the GNU General Public License as published by
       
     7  * the Free Software Foundation; version 2 of the License
       
     8  *
       
     9  * This program is distributed in the hope that it will be useful,
       
    10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    12  * GNU General Public License for more details.
       
    13  *
       
    14  * You should have received a copy of the GNU General Public License
       
    15  * along with this program; if not, write to the Free Software
       
    16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
       
    17  *
       
    18  * File created on 27/03/2010.
       
    19  */
       
    20 
       
    21 
       
    22 #import "MasterViewController.h"
       
    23 #import "CommodityFunctions.h"
       
    24 #import "GeneralSettingsViewController.h"
       
    25 #import "TeamSettingsViewController.h"
       
    26 #import "WeaponSettingsViewController.h"
       
    27 #import "SchemeSettingsViewController.h"
       
    28 #import "SupportViewController.h"
       
    29 
       
    30 @implementation MasterViewController
       
    31 @synthesize rootController, targetController, controllerNames, lastIndexPath;
       
    32 
       
    33 
       
    34 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
       
    35     return rotationManager(interfaceOrientation);
       
    36 }
       
    37 
       
    38 
       
    39 #pragma mark -
       
    40 #pragma mark View lifecycle
       
    41 -(void) viewDidLoad {
       
    42     [super viewDidLoad];
       
    43 
       
    44     // the list of selectable controllers
       
    45     NSArray *array = [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""),
       
    46                                                       NSLocalizedString(@"Teams",@""),
       
    47                                                       NSLocalizedString(@"Weapons",@""),
       
    48                                                       NSLocalizedString(@"Schemes",@""),
       
    49                                                       NSLocalizedString(@"Support",@""),
       
    50                                                       nil];
       
    51     self.controllerNames = array;
       
    52     [array release];
       
    53 
       
    54     // targetControllers tells whether we're on the right or left side of the splitview -- on iphone we only use the right side
       
    55     if (targetController == nil && IS_IPAD()) {
       
    56         if (nil == generalSettingsViewController)
       
    57             generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
    58         generalSettingsViewController.navigationItem.hidesBackButton = YES;
       
    59         [generalSettingsViewController viewWillAppear:YES];
       
    60         [self.navigationController pushViewController:generalSettingsViewController animated:NO];
       
    61     } else {
       
    62         self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
       
    63                                                                                               target:self
       
    64                                                                                               action:@selector(dismissSplitView)];
       
    65     }
       
    66 }
       
    67 
       
    68 #pragma mark -
       
    69 #pragma mark Table view data source
       
    70 -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
       
    71     return 1;
       
    72 }
       
    73 
       
    74 -(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
       
    75     return [controllerNames count];
       
    76 }
       
    77 
       
    78 // Customize the appearance of table view cells.
       
    79 -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
       
    80     static NSString *CellIdentifier = @"Cell";
       
    81 
       
    82     UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
       
    83     if (cell == nil)
       
    84         cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
       
    85 
       
    86     NSString *iconStr = nil;
       
    87     switch ([indexPath row]) {
       
    88         case 0:
       
    89             iconStr = [NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()];
       
    90             break;
       
    91         case 1:
       
    92             iconStr = [NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()];
       
    93             break;
       
    94         case 2:
       
    95             iconStr = [NSString stringWithFormat:@"%@/cheese.png",GRAPHICS_DIRECTORY()];
       
    96             break;
       
    97         case 3:
       
    98             iconStr = [NSString stringWithFormat:@"%@/Target.png",GRAPHICS_DIRECTORY()];
       
    99             break;
       
   100         case 4:
       
   101             iconStr = [NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()];
       
   102             break;
       
   103         default:
       
   104             //seduction.png for support page
       
   105             DLog(@"Nope");
       
   106             break;
       
   107     }
       
   108     
       
   109     if (nil == targetController)
       
   110         cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
       
   111     else
       
   112         cell.accessoryType = UITableViewCellAccessoryNone;
       
   113 
       
   114     cell.textLabel.text = [controllerNames objectAtIndex:[indexPath row]];
       
   115     UIImage *icon = [[UIImage alloc] initWithContentsOfFile:iconStr];
       
   116     cell.imageView.image = icon;
       
   117     [icon release];
       
   118 
       
   119     return cell;
       
   120 }
       
   121 
       
   122 #pragma mark -
       
   123 #pragma mark Table view delegate
       
   124 -(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
       
   125     int newRow = [indexPath row];
       
   126     int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
       
   127     UIViewController *nextController = nil;
       
   128 
       
   129     if (newRow != oldRow) {
       
   130         [self.tableView deselectRowAtIndexPath:lastIndexPath animated:YES];
       
   131         [targetController.navigationController popToRootViewControllerAnimated:NO];
       
   132 
       
   133         switch (newRow) {
       
   134             case 0:
       
   135                 if (nil == generalSettingsViewController)
       
   136                     generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   137                 nextController = generalSettingsViewController;
       
   138                 break;
       
   139             case 1:
       
   140                 if (nil == teamSettingsViewController)
       
   141                     teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   142                 nextController = teamSettingsViewController;
       
   143                 break;
       
   144             case 2:
       
   145                 if (nil == weaponSettingsViewController)
       
   146                     weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   147                 nextController = weaponSettingsViewController;
       
   148                 break;
       
   149             case 3:
       
   150                 if (nil == schemeSettingsViewController)
       
   151                     schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   152                 nextController = schemeSettingsViewController;
       
   153                 break;
       
   154             case 4:
       
   155                 if (nil == supportViewController)
       
   156                     supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped];
       
   157                 nextController = supportViewController;
       
   158                 break;
       
   159         }
       
   160 
       
   161         nextController.title = [controllerNames objectAtIndex:newRow];
       
   162         self.lastIndexPath = indexPath;
       
   163         [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
       
   164 
       
   165         if (nil == targetController) {
       
   166             nextController.navigationItem.hidesBackButton = NO;
       
   167             [self.navigationController pushViewController:nextController animated:YES];
       
   168         } else {
       
   169             [AudioManagerController playClickSound];
       
   170             nextController.navigationItem.hidesBackButton = YES;
       
   171             [targetController.navigationController pushViewController:nextController animated:NO];
       
   172         }
       
   173     }
       
   174 }
       
   175 
       
   176 
       
   177 #pragma mark -
       
   178 #pragma mark Memory management
       
   179 -(void) didReceiveMemoryWarning {
       
   180     if (generalSettingsViewController.view.superview == nil)
       
   181         generalSettingsViewController = nil;
       
   182     if (teamSettingsViewController.view.superview == nil)
       
   183         teamSettingsViewController = nil;
       
   184     if (weaponSettingsViewController.view.superview == nil)
       
   185         weaponSettingsViewController = nil;
       
   186     if (schemeSettingsViewController.view.superview == nil)
       
   187         schemeSettingsViewController = nil;
       
   188     if (supportViewController.view.superview == nil)
       
   189         supportViewController = nil;
       
   190     MSG_MEMCLEAN();
       
   191     [super didReceiveMemoryWarning];
       
   192 }
       
   193 
       
   194 -(void) viewDidUnload {
       
   195     //self.rootController = nil;
       
   196     //self.targetController = nil;
       
   197     self.controllerNames = nil;
       
   198     self.lastIndexPath = nil;
       
   199     generalSettingsViewController = nil;
       
   200     teamSettingsViewController = nil;
       
   201     weaponSettingsViewController = nil;
       
   202     schemeSettingsViewController = nil;
       
   203     supportViewController = nil;
       
   204     MSG_DIDUNLOAD();
       
   205     [super viewDidUnload];
       
   206 }
       
   207 
       
   208 -(void) dealloc {
       
   209     releaseAndNil(rootController);
       
   210     releaseAndNil(targetController);
       
   211     releaseAndNil(controllerNames);
       
   212     releaseAndNil(lastIndexPath);
       
   213     releaseAndNil(generalSettingsViewController);
       
   214     releaseAndNil(teamSettingsViewController);
       
   215     releaseAndNil(weaponSettingsViewController);
       
   216     releaseAndNil(schemeSettingsViewController);
       
   217     releaseAndNil(supportViewController);
       
   218     [super dealloc];
       
   219 }
       
   220 
       
   221 -(IBAction) dismissSplitView {
       
   222     [self.rootController dismissModalViewControllerAnimated:YES];
       
   223 }
       
   224 
       
   225 @end
       
   226