157 AddAmmo(smuggler1.gear, amGrenade, 2) |
157 AddAmmo(smuggler1.gear, amGrenade, 2) |
158 AddAmmo(smuggler1.gear, amDEagle, 2) |
158 AddAmmo(smuggler1.gear, amDEagle, 2) |
159 AddAmmo(smuggler3.gear, amRope, 2) |
159 AddAmmo(smuggler3.gear, amRope, 2) |
160 |
160 |
161 -- spawn crates |
161 -- spawn crates |
162 SpawnAmmoCrate(btorch1X, btorch1Y, amBlowTorch) |
|
163 SpawnAmmoCrate(btorch2X, btorch2Y, amBlowTorch) |
162 SpawnAmmoCrate(btorch2X, btorch2Y, amBlowTorch) |
164 SpawnAmmoCrate(btorch3X, btorch3Y, amBlowTorch) |
163 SpawnAmmoCrate(btorch3X, btorch3Y, amBlowTorch) |
165 SpawnAmmoCrate(rope1X, rope1Y, amRope) |
164 SpawnAmmoCrate(rope1X, rope1Y, amRope) |
166 SpawnAmmoCrate(rope2X, rope2Y, amRope) |
165 SpawnAmmoCrate(rope2X, rope2Y, amRope) |
167 SpawnAmmoCrate(rope3X, rope3Y, amRope) |
166 SpawnAmmoCrate(rope3X, rope3Y, amRope) |
168 SpawnAmmoCrate(portalX, portalY, amPortalGun) |
167 SpawnAmmoCrate(portalX, portalY, amPortalGun) |
169 SpawnAmmoCrate(girderX, girderY, amGirder) |
168 SpawnAmmoCrate(girderX, girderY, amGirder) |
170 |
169 |
171 SpawnHealthCrate(3300, 970) |
170 SpawnHealthCrate(3300, 970) |
172 SpawnHealthCrate(680, 460) |
|
173 |
171 |
174 -- adding mines - BOOM! |
172 -- adding mines - BOOM! |
175 AddGear(1280, 460, gtMine, 0, 0, 0, 0) |
173 AddGear(1280, 460, gtMine, 0, 0, 0, 0) |
176 AddGear(270, 460, gtMine, 0, 0, 0, 0) |
174 AddGear(270, 460, gtMine, 0, 0, 0, 0) |
177 AddGear(3460, 60, gtMine, 0, 0, 0, 0) |
175 AddGear(3460, 60, gtMine, 0, 0, 0, 0) |
202 |
200 |
203 AddAmmo(hero.gear, amTeleport, 4) |
201 AddAmmo(hero.gear, amTeleport, 4) |
204 if checkPointReached == 1 then |
202 if checkPointReached == 1 then |
205 AddEvent(onHeroAtCheckpoint2, {hero.gear}, heroAtCheckpoint2, {hero.gear}, 0) |
203 AddEvent(onHeroAtCheckpoint2, {hero.gear}, heroAtCheckpoint2, {hero.gear}, 0) |
206 AddEvent(onHeroAtCheckpoint3, {hero.gear}, heroAtCheckpoint3, {hero.gear}, 0) |
204 AddEvent(onHeroAtCheckpoint3, {hero.gear}, heroAtCheckpoint3, {hero.gear}, 0) |
|
205 -- crates |
|
206 SpawnAmmoCrate(btorch1X, btorch1Y, amBlowTorch) |
|
207 SpawnHealthCrate(680, 460) |
207 -- hero ammo |
208 -- hero ammo |
208 AddAmmo(hero.gear, amRope, 2) |
209 AddAmmo(hero.gear, amRope, 2) |
209 AddAmmo(hero.gear, amBazooka, 3) |
210 AddAmmo(hero.gear, amBazooka, 3) |
210 AddAmmo(hero.gear, amParachute, 1) |
211 AddAmmo(hero.gear, amParachute, 1) |
211 AddAmmo(hero.gear, amGrenade, 6) |
212 AddAmmo(hero.gear, amGrenade, 6) |