QTfrontend/ui/page/pagenetgame.cpp
changeset 7823 46f115569045
parent 7794 ab7b94c03bc9
child 7853 e70c633ed833
equal deleted inserted replaced
7822:61ff669d610f 7823:46f115569045
    60 
    60 
    61 QLayout * PageNetGame::footerLayoutDefinition()
    61 QLayout * PageNetGame::footerLayoutDefinition()
    62 {
    62 {
    63     QHBoxLayout * bottomLayout = new QHBoxLayout;
    63     QHBoxLayout * bottomLayout = new QHBoxLayout;
    64 
    64 
    65     btnDLC = addButton(tr("DLC"), bottomLayout, 0);
       
    66     btnDLC->setWhatsThis(tr("Downloadable Content"));
       
    67 
       
    68     leRoomName = new HistoryLineEdit(this,10);
    65     leRoomName = new HistoryLineEdit(this,10);
    69     leRoomName->setMaxLength(60);
    66     leRoomName->setMaxLength(60);
    70     leRoomName->setMinimumWidth(200);
    67     leRoomName->setMinimumWidth(200);
    71     leRoomName->setMaximumWidth(400);
    68     leRoomName->setMaximumWidth(400);
    72 
    69 
    77     BtnGo->setIconSize(QSize(25, 34));
    74     BtnGo->setIconSize(QSize(25, 34));
    78     BtnGo->setMinimumWidth(50);
    75     BtnGo->setMinimumWidth(50);
    79     BtnGo->setMinimumHeight(50);
    76     BtnGo->setMinimumHeight(50);
    80 
    77 
    81     bottomLayout->addWidget(leRoomName);
    78     bottomLayout->addWidget(leRoomName);
    82     BtnUpdate = addButton(QAction::tr("Update"), bottomLayout, 2);
    79     BtnUpdate = addButton(QAction::tr("Update"), bottomLayout, 1);
    83 
    80 
    84     bottomLayout->addStretch();
    81     bottomLayout->addStretch();
    85     bottomLayout->addWidget(BtnGo);
    82     bottomLayout->addWidget(BtnGo);
    86 
    83 
    87     BtnMaster = addButton(tr("Control"), bottomLayout, 4);
    84     BtnMaster = addButton(tr("Control"), bottomLayout, 3);
    88     bottomLayout->insertStretch(3, 100);
    85     bottomLayout->insertStretch(3, 100);
    89 
    86 
    90     BtnStart = addButton(QAction::tr("Start"), bottomLayout, 4);
    87     BtnStart = addButton(QAction::tr("Start"), bottomLayout, 3);
    91 
    88 
    92     return bottomLayout;
    89     return bottomLayout;
    93 }
    90 }
    94 
    91 
    95 void PageNetGame::connectSignals()
    92 void PageNetGame::connectSignals()
    96 {
    93 {
    97     connect(btnDLC, SIGNAL(clicked()), this, SIGNAL(DLCClicked()));
       
    98 
       
    99     connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
    94     connect(btnSetup, SIGNAL(clicked()), this, SIGNAL(SetupClicked()));
   100 
    95 
   101     connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
    96     connect(BtnUpdate, SIGNAL(clicked()), this, SLOT(onUpdateClick()));
   102 }
    97 }
   103 
    98