equal
deleted
inserted
replaced
260 if (schemeData(17).toBool()) |
260 if (schemeData(17).toBool()) |
261 result |= 0x00040000; // disable land obj |
261 result |= 0x00040000; // disable land obj |
262 if (schemeData(18).toBool()) |
262 if (schemeData(18).toBool()) |
263 result |= 0x00080000; // ai survival |
263 result |= 0x00080000; // ai survival |
264 if (schemeData(19).toBool()) |
264 if (schemeData(19).toBool()) |
265 result |= 0x00100000; // infinite attacks |
265 result |= 0x00100000; // infinite attacks |
266 if (schemeData(20).toBool()) |
266 if (schemeData(20).toBool()) |
267 result |= 0x00200000; // reset weaps |
267 result |= 0x00200000; // reset weaps |
268 if (schemeData(21).toBool()) |
268 if (schemeData(21).toBool()) |
269 result |= 0x00400000; // per hog ammo |
269 result |= 0x00400000; // per hog ammo |
270 if (schemeData(22).toBool()) |
270 if (schemeData(22).toBool()) |