equal
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inserted
replaced
8 |
8 |
9 #import <Foundation/Foundation.h> |
9 #import <Foundation/Foundation.h> |
10 #import "SDL_net.h" |
10 #import "SDL_net.h" |
11 |
11 |
12 @interface GameSetup : NSObject { |
12 @interface GameSetup : NSObject { |
13 NSString *localeString; |
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14 NSDictionary *systemSettings; |
13 NSDictionary *systemSettings; |
15 |
14 |
16 BOOL engineProtocolStarted; |
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17 NSInteger ipcPort; |
15 NSInteger ipcPort; |
18 TCPsocket sd, csd; // Socket descriptor, Client socket descriptor |
16 TCPsocket sd, csd; // Socket descriptor, Client socket descriptor |
19 |
|
20 } |
17 } |
21 |
18 |
22 |
19 @property (nonatomic, retain) NSDictionary *systemSettings; |
23 @property (nonatomic, retain) NSString *localeString; |
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24 @property (retain) NSDictionary *systemSettings; |
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25 |
20 |
26 -(void) engineProtocol; |
21 -(void) engineProtocol; |
27 -(void) startThread: (NSString *)selector; |
22 -(void) startThread: (NSString *)selector; |
28 -(void) loadSettingsFromFile:(NSString *)fileName forKey:(NSString *)objName; |
23 -(int) sendToEngine: (NSString *)string; |
29 -(int) sendToEngine: (NSString *)string; |
24 -(const char **)getSettings; |
30 -(void) unloadSettings; |
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31 |
|
32 @end |
25 @end |
33 |
26 |