hedgewars/uConsts.pas
changeset 3065 4afa5e3e27e4
parent 3038 4e48c276a468
child 3066 5c0efa437728
equal deleted inserted replaced
3064:7458ec3666c3 3065:4afa5e3e27e4
    86             gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
    86             gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 27
    87             gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
    87             gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
    88             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
    88             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
    89             gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
    89             gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
    90             gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, 
    90             gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, 
    91             gtBigExplosion);
    91             gtBigExplosion, gtEgg);
    92 
    92 
    93     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
    93     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
    94             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
    94             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
    95             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell,
    95             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell,
    96             vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing);
    96             vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing);
  1687                           ammoprop_ForwMsgs or
  1687                           ammoprop_ForwMsgs or
  1688                           ammoprop_AttackInMove or
  1688                           ammoprop_AttackInMove or
  1689                           ammoprop_NoCrosshair or
  1689                           ammoprop_NoCrosshair or
  1690                           ammoprop_DontHold or
  1690                           ammoprop_DontHold or
  1691                           ammoprop_Utility or
  1691                           ammoprop_Utility or
       
  1692                           //ammoprop_Utility;
  1692                           ammoprop_AltAttack;
  1693                           ammoprop_AltAttack;
  1693                 Count: 1;
  1694                 Count: 1;
  1694                 InitialCount: 1;
  1695                 InitialCount: 1;
  1695                 NumPerTurn: 1;
  1696                 NumPerTurn: 1;
  1696                 Timer: 0;
  1697                 Timer: 0;