300 |
300 |
301 for i=0, TeamsCount-1 do |
301 for i=0, TeamsCount-1 do |
302 if teams[i]~= nil then |
302 if teams[i]~= nil then |
303 |
303 |
304 local curr_score = getTeamValue(teams[i], "Score") |
304 local curr_score = getTeamValue(teams[i], "Score") |
305 showScore = showScore .. teams[i] .. ": " .. curr_score .. " (deaths: " .. getTeamValue(teams[i], "DeadHogs") .. ") " .. "|" |
305 showScore = showScore .. teams[i] .. ": " .. curr_score .. " (" .. loc("deaths") .. ": " .. getTeamValue(teams[i], "DeadHogs") .. ") " .. "|" |
306 |
306 |
307 end |
307 end |
308 end |
308 end |
309 |
309 |
310 ShowMission(loc("Score"), |
310 ShowMission(loc("Score"), |
327 if teams[i]~=nil then |
327 if teams[i]~=nil then |
328 local curr_score = getTeamValue(teams[i], "Score") |
328 local curr_score = getTeamValue(teams[i], "Score") |
329 |
329 |
330 runOnHogsInTeam(removeFeeder, teams[i]) |
330 runOnHogsInTeam(removeFeeder, teams[i]) |
331 |
331 |
332 showScore = showScore .. teams[i] ..": " .. curr_score .. " (deaths: " .. getTeamValue(teams[i], "DeadHogs") .. ") " .. "|" |
332 showScore = showScore .. teams[i] ..": " .. curr_score .. " (" .. loc("deaths") .. ": " .. getTeamValue(teams[i], "DeadHogs") .. ") " .. "|" |
333 |
333 |
334 if curr_score >= winScore then |
334 if curr_score >= winScore then |
335 gameOver = true |
335 gameOver = true |
336 winTeam = teams[i] |
336 winTeam = teams[i] |
337 end |
337 end |
419 end |
419 end |
420 end |
420 end |
421 |
421 |
422 function setFeeder(gear) |
422 function setFeeder(gear) |
423 if gear~= mutant and gear~= nil then |
423 if gear~= mutant and gear~= nil then |
424 SetHogName(gear,"BOTTOM FEEDER") |
424 SetHogName(gear, loc("BOTTOM FEEDER")) |
425 SetHogHat(gear, 'poke_slowpoke') |
425 SetHogHat(gear, 'poke_slowpoke') |
426 setGearValue(gear,"Feeder", true) |
426 setGearValue(gear,"Feeder", true) |
427 end |
427 end |
428 end |
428 end |
429 |
429 |
430 function setMutantStuff(gear) |
430 function setMutantStuff(gear) |
431 mutant = gear |
431 mutant = gear |
432 |
432 |
433 SetHogName(gear,"MUTANT") |
433 SetHogName(gear, loc("MUTANT")) |
434 SetHogHat(gear,'WhySoSerious') |
434 SetHogHat(gear,'WhySoSerious') |
435 SetHealth(gear, ( mutant_base_health + numhhs*25) ) |
435 SetHealth(gear, ( mutant_base_health + numhhs*25) ) |
436 SetEffect(gear, hePoisoned, 1) |
436 SetEffect(gear, hePoisoned, 1) |
437 setGearValue(mutant,"SelfDestruct",false) |
437 setGearValue(mutant,"SelfDestruct",false) |
438 setGearValue(gear, "Feeder", false) |
438 setGearValue(gear, "Feeder", false) |