equal
deleted
inserted
replaced
96 void themeChanged(const QString & theme); |
96 void themeChanged(const QString & theme); |
97 void initHealthChanged(quint32 health); |
97 void initHealthChanged(quint32 health); |
98 void turnTimeChanged(quint32 time); |
98 void turnTimeChanged(quint32 time); |
99 void fortsModeChanged(bool value); |
99 void fortsModeChanged(bool value); |
100 void hhnumChanged(const HWTeam&); |
100 void hhnumChanged(const HWTeam&); |
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101 void teamColorChanged(const HWTeam&); |
101 |
102 |
102 public slots: |
103 public slots: |
103 void SendNet(const QByteArray & buf); |
104 void SendNet(const QByteArray & buf); |
104 void AddTeam(const HWTeam & team); |
105 void AddTeam(const HWTeam & team); |
105 void RemoveTeam(const HWTeam& team); |
106 void RemoveTeam(const HWTeam& team); |
108 void onThemeChanged(const QString & theme); |
109 void onThemeChanged(const QString & theme); |
109 void onInitHealthChanged(quint32 health); |
110 void onInitHealthChanged(quint32 health); |
110 void onTurnTimeChanged(quint32 time); |
111 void onTurnTimeChanged(quint32 time); |
111 void onFortsModeChanged(bool value); |
112 void onFortsModeChanged(bool value); |
112 void onHedgehogsNumChanged(const HWTeam& team); |
113 void onHedgehogsNumChanged(const HWTeam& team); |
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114 void onTeamColorChanged(const HWTeam& team); |
113 |
115 |
114 private slots: |
116 private slots: |
115 void ClientRead(); |
117 void ClientRead(); |
116 void OnConnect(); |
118 void OnConnect(); |
117 void OnDisconnect(); |
119 void OnDisconnect(); |