share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua
changeset 13462 4c47a480009b
parent 13460 c6ecb87b3231
child 13583 141cdfe0f3ca
equal deleted inserted replaced
13461:854caa3c9212 13462:4c47a480009b
   150 princessFace = "Left"
   150 princessFace = "Left"
   151 elderFace = "Left"
   151 elderFace = "Left"
   152 
   152 
   153 goals = {
   153 goals = {
   154   [startDialogue] = {loc("First Blood"), loc("First Steps"), loc("Press [Left] or [Right] to move around, [Enter] to jump"), 1, 4000},
   154   [startDialogue] = {loc("First Blood"), loc("First Steps"), loc("Press [Left] or [Right] to move around, [Enter] to jump"), 1, 4000},
   155   [onShroomAnim] = {loc("First Blood"), loc("A leap in a leap"), loc("Go on top of the flower") .. "|" .. loc("Hint: Press [M] to review the mission texts."), 1, 7000},
   155   [onShroomAnim] = {loc("First Blood"), loc("A leap in a leap"), loc("Go on top of the flower") .. "|" .. loc("Hint: Hold down [M] to review the mission texts."), 1, 7000},
   156   [onFlowerAnim] = {loc("First Blood"), loc("Hightime"), loc("Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"), 1, 7000},
   156   [onFlowerAnim] = {loc("First Blood"), loc("Hightime"), loc("Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"), 1, 7000},
   157   [tookParaAnim] = {loc("First Blood"), loc("Omnivore"), loc("Get on the head of the mole"), 1, 4000},
   157   [tookParaAnim] = {loc("First Blood"), loc("Omnivore"), loc("Get on the head of the mole"), 1, 4000},
   158   [onMoleHeadAnim] = {loc("First Blood"), loc("The Leap of Faith"), loc("Use the parachute ([Space] while in air) to get the next crate"), 1, 4000},
   158   [onMoleHeadAnim] = {loc("First Blood"), loc("The Leap of Faith"), loc("Use the parachute ([Space] while in air) to get the next crate"), 1, 4000},
   159   [tookRope2Anim] = {loc("First Blood"), loc("The Rising"), loc("Get that crate!"), 1, 4000},
   159   [tookRope2Anim] = {loc("First Blood"), loc("The Rising"), loc("Get that crate!"), 1, 4000},
   160   [tookPunchAnim] = {loc("First Blood"), loc("The Slaughter"), loc("Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."), 1, 5000},
   160   [tookPunchAnim] = {loc("First Blood"), loc("The Slaughter"), loc("Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."), 1, 5000},
   672   ShowMission(loc("First Blood"), loc("The Torment"),
   672   ShowMission(loc("First Blood"), loc("The Torment"),
   673     loc("Your next task is to collect some crates by using the rope!") .. "|" ..
   673     loc("Your next task is to collect some crates by using the rope!") .. "|" ..
   674     loc("Press [Left] and [Right] to change the difficulty.") .. "| |" ..
   674     loc("Press [Left] and [Right] to change the difficulty.") .. "| |" ..
   675     dstr .. "| |" ..
   675     dstr .. "| |" ..
   676     loc("Press [Attack] to begin."),
   676     loc("Press [Attack] to begin."),
   677     0, 9999000)
   677     0, 9999000, true)
   678 end
   678 end
   679 
   679 
   680 function SetChoice()
   680 function SetChoice()
   681   AnimSetInputMask(0)
   681   AnimSetInputMask(0)
   682   difficultyChoice = true
   682   difficultyChoice = true