rust/hedgewars-server/src/handlers/common.rs
changeset 15482 4cc9ec732392
parent 15441 61a0bd0bb021
child 15487 91f0c5ec37b5
equal deleted inserted replaced
15481:58ce582ae87d 15482:4cc9ec732392
     1 use crate::{
     1 use crate::{
     2     core::{
     2     core::{
     3         client::HwClient,
     3         client::HwClient,
     4         room::HwRoom,
     4         room::HwRoom,
     5         server::{HwServer, JoinRoomError},
     5         server::{HwServer, JoinRoomError, LeaveRoomResult},
     6         types::{ClientId, GameCfg, RoomId, TeamInfo, Vote, VoteType},
     6         types::{ClientId, GameCfg, RoomId, TeamInfo, Vote, VoteType},
     7     },
     7     },
     8     protocol::messages::{
     8     protocol::messages::{
     9         add_flags, remove_flags, server_chat,
     9         add_flags, remove_flags, server_chat,
    10         HwProtocolMessage::{self, Rnd},
    10         HwProtocolMessage::{self, Rnd},
    94         }
    94         }
    95     }
    95     }
    96 
    96 
    97     response.add(server_msg.send_self());
    97     response.add(server_msg.send_self());
    98     response.add(rooms_msg.send_self());
    98     response.add(rooms_msg.send_self());
    99 }
       
   100 
       
   101 pub fn remove_teams(
       
   102     room: &mut HwRoom,
       
   103     team_names: Vec<String>,
       
   104     is_in_game: bool,
       
   105     response: &mut Response,
       
   106 ) {
       
   107     if let Some(ref mut info) = room.game_info {
       
   108         for team_name in &team_names {
       
   109             info.left_teams.push(team_name.clone());
       
   110 
       
   111             if is_in_game {
       
   112                 let msg = once(b'F').chain(team_name.bytes());
       
   113                 response.add(
       
   114                     ForwardEngineMessage(vec![to_engine_msg(msg)])
       
   115                         .send_all()
       
   116                         .in_room(room.id)
       
   117                         .but_self(),
       
   118                 );
       
   119 
       
   120                 info.teams_in_game -= 1;
       
   121 
       
   122                 let remove_msg = to_engine_msg(once(b'F').chain(team_name.bytes()));
       
   123                 if let Some(m) = &info.sync_msg {
       
   124                     info.msg_log.push(m.clone());
       
   125                     info.sync_msg = None
       
   126                 }
       
   127                 info.msg_log.push(remove_msg.clone());
       
   128 
       
   129                 response.add(
       
   130                     ForwardEngineMessage(vec![remove_msg])
       
   131                         .send_all()
       
   132                         .in_room(room.id)
       
   133                         .but_self(),
       
   134                 );
       
   135             }
       
   136         }
       
   137     }
       
   138 
       
   139     for team_name in team_names {
       
   140         room.remove_team(&team_name);
       
   141         response.add(TeamRemove(team_name).send_all().in_room(room.id));
       
   142     }
       
   143 }
       
   144 
       
   145 fn remove_client_from_room(
       
   146     client: &mut HwClient,
       
   147     room: &mut HwRoom,
       
   148     response: &mut Response,
       
   149     msg: &str,
       
   150 ) {
       
   151     room.players_number -= 1;
       
   152     if room.players_number > 0 || room.is_fixed() {
       
   153         if client.is_ready() && room.ready_players_number > 0 {
       
   154             room.ready_players_number -= 1;
       
   155         }
       
   156 
       
   157         let team_names: Vec<_> = room
       
   158             .client_teams(client.id)
       
   159             .map(|t| t.name.clone())
       
   160             .collect();
       
   161         remove_teams(room, team_names, client.is_in_game(), response);
       
   162 
       
   163         if room.players_number > 0 {
       
   164             response.add(
       
   165                 RoomLeft(client.nick.clone(), msg.to_string())
       
   166                     .send_all()
       
   167                     .in_room(room.id)
       
   168                     .but_self(),
       
   169             );
       
   170         }
       
   171 
       
   172         if client.is_master() && !room.is_fixed() {
       
   173             client.set_is_master(false);
       
   174             response.add(
       
   175                 ClientFlags(
       
   176                     remove_flags(&[Flags::RoomMaster]),
       
   177                     vec![client.nick.clone()],
       
   178                 )
       
   179                 .send_all()
       
   180                 .in_room(room.id),
       
   181             );
       
   182             room.master_id = None;
       
   183         }
       
   184     }
       
   185 
       
   186     client.room_id = None;
       
   187 
       
   188     let update_msg = if room.players_number == 0 && !room.is_fixed() {
       
   189         RoomRemove(room.name.clone())
       
   190     } else {
       
   191         RoomUpdated(room.name.clone(), room.info(Some(&client)))
       
   192     };
       
   193     response.add(update_msg.send_all().with_protocol(room.protocol_number));
       
   194 
       
   195     response.add(ClientFlags(remove_flags(&[Flags::InRoom]), vec![client.nick.clone()]).send_all());
       
   196 }
    99 }
   197 
   100 
   198 pub fn change_master(
   101 pub fn change_master(
   199     server: &mut HwServer,
   102     server: &mut HwServer,
   200     room_id: RoomId,
   103     room_id: RoomId,
   289         JoinRoomError::Full => response.warn(ROOM_FULL),
   192         JoinRoomError::Full => response.warn(ROOM_FULL),
   290         JoinRoomError::Restricted => response.warn(ROOM_JOIN_RESTRICTED),
   193         JoinRoomError::Restricted => response.warn(ROOM_JOIN_RESTRICTED),
   291     }
   194     }
   292 }
   195 }
   293 
   196 
   294 pub fn exit_room(server: &mut HwServer, client_id: ClientId, response: &mut Response, msg: &str) {
   197 pub fn get_remove_teams_data(
   295     let client = &mut server.clients[client_id];
   198     room_id: RoomId,
   296 
   199     was_in_game: bool,
   297     if let Some(room_id) = client.room_id {
   200     removed_teams: Vec<String>,
   298         let room = &mut server.rooms[room_id];
   201     response: &mut Response,
   299 
   202 ) {
   300         remove_client_from_room(client, room, response, msg);
   203     if was_in_game {
   301 
   204         for team_name in &removed_teams {
   302         if !room.is_fixed() {
   205             let msg = once(b'F').chain(team_name.bytes());
   303             if room.players_number == 0 {
   206             response.add(
   304                 server.rooms.remove(room_id);
   207                 ForwardEngineMessage(vec![to_engine_msg(msg)])
   305             } else if room.master_id == None {
   208                     .send_all()
   306                 let new_master_id = server.room_clients(room_id).next();
   209                     .in_room(room_id)
   307                 if let Some(new_master_id) = new_master_id {
   210                     .but_self(),
   308                     let new_master_nick = server.clients[new_master_id].nick.clone();
   211             );
   309                     let room = &mut server.rooms[room_id];
   212 
   310                     room.master_id = Some(new_master_id);
   213             let remove_msg = to_engine_msg(once(b'F').chain(team_name.bytes()));
   311                     server.clients[new_master_id].set_is_master(true);
   214 
   312 
   215             response.add(
   313                     if room.protocol_number < 42 {
   216                 ForwardEngineMessage(vec![remove_msg])
   314                         room.name = new_master_nick.clone();
   217                     .send_all()
   315                     }
   218                     .in_room(room_id)
   316 
   219                     .but_self(),
   317                     room.set_join_restriction(false);
   220             );
   318                     room.set_team_add_restriction(false);
   221         }
   319                     room.set_unregistered_players_restriction(true);
   222     }
   320 
   223 
       
   224     for team_name in removed_teams {
       
   225         response.add(TeamRemove(team_name).send_all().in_room(room_id));
       
   226     }
       
   227 }
       
   228 
       
   229 pub fn get_room_leave_data(
       
   230     server: &HwServer,
       
   231     room: &HwRoom,
       
   232     leave_message: &str,
       
   233     result: LeaveRoomResult,
       
   234     response: &mut Response,
       
   235 ) {
       
   236     let client = server.client(response.client_id);
       
   237     response.add(ClientFlags(remove_flags(&[Flags::InRoom]), vec![client.nick.clone()]).send_all());
       
   238 
       
   239     match (result) {
       
   240         LeaveRoomResult::RoomRemoved => {
       
   241             response.add(
       
   242                 RoomRemove(room.name.clone())
       
   243                     .send_all()
       
   244                     .with_protocol(room.protocol_number),
       
   245             );
       
   246         }
       
   247 
       
   248         LeaveRoomResult::RoomRemains {
       
   249             is_empty,
       
   250             was_master,
       
   251             new_master,
       
   252             was_in_game,
       
   253             removed_teams,
       
   254         } => {
       
   255             if !is_empty {
       
   256                 response.add(
       
   257                     RoomLeft(client.nick.clone(), leave_message.to_string())
       
   258                         .send_all()
       
   259                         .in_room(room.id)
       
   260                         .but_self(),
       
   261                 );
       
   262             }
       
   263 
       
   264             if was_master {
       
   265                 response.add(
       
   266                     ClientFlags(
       
   267                         remove_flags(&[Flags::RoomMaster]),
       
   268                         vec![client.nick.clone()],
       
   269                     )
       
   270                     .send_all()
       
   271                     .in_room(room.id),
       
   272                 );
       
   273 
       
   274                 if let Some(new_master_id) = new_master {
       
   275                     let new_master_nick = server.client(new_master_id).nick.clone();
   321                     response.add(
   276                     response.add(
   322                         ClientFlags(add_flags(&[Flags::RoomMaster]), vec![new_master_nick])
   277                         ClientFlags(add_flags(&[Flags::RoomMaster]), vec![new_master_nick])
   323                             .send_all()
   278                             .send_all()
   324                             .in_room(room.id),
   279                             .in_room(room.id),
   325                     );
   280                     );
   326                 }
   281                 }
   327             }
   282             }
       
   283 
       
   284             get_remove_teams_data(room.id, was_in_game, removed_teams, response);
       
   285 
       
   286             response.add(
       
   287                 RoomUpdated(room.name.clone(), room.info(Some(&client)))
       
   288                     .send_all()
       
   289                     .with_protocol(room.protocol_number),
       
   290             );
   328         }
   291         }
   329     }
   292     }
   330 }
   293 }
   331 
   294 
   332 pub fn remove_client(server: &mut HwServer, response: &mut Response, msg: String) {
   295 pub fn remove_client(server: &mut HwServer, response: &mut Response, msg: String) {
   333     let client_id = response.client_id();
   296     let client_id = response.client_id();
   334     let client = &mut server.clients[client_id];
   297     let client = server.client(client_id);
   335     let nick = client.nick.clone();
   298     let nick = client.nick.clone();
   336 
   299 
   337     exit_room(server, client_id, response, &msg);
   300     if let Some(room_id) = client.room_id {
       
   301         match server.leave_room(client_id) {
       
   302             Ok(result) => {
       
   303                 let room = server.room(room_id);
       
   304                 super::common::get_room_leave_data(server, room, &msg, result, response)
       
   305             }
       
   306             Err(_) => (),
       
   307         }
       
   308     }
   338 
   309 
   339     server.remove_client(client_id);
   310     server.remove_client(client_id);
   340 
   311 
   341     response.add(LobbyLeft(nick, msg.clone()).send_all());
   312     response.add(LobbyLeft(nick, msg.clone()).send_all());
   342     response.add(Bye(msg).send_self());
   313     response.add(Bye(msg).send_self());
   421         VoteType::Kick(nick) => {
   392         VoteType::Kick(nick) => {
   422             if let Some(client) = server.find_client(&nick) {
   393             if let Some(client) = server.find_client(&nick) {
   423                 if client.room_id == Some(room_id) {
   394                 if client.room_id == Some(room_id) {
   424                     let id = client.id;
   395                     let id = client.id;
   425                     response.add(Kicked.send(id));
   396                     response.add(Kicked.send(id));
   426                     exit_room(server, id, response, "kicked");
   397                     match server.leave_room(response.client_id) {
       
   398                         Ok(result) => {
       
   399                             let room = server.room(room_id);
       
   400                             super::common::get_room_leave_data(
       
   401                                 server, room, "kicked", result, response,
       
   402                             )
       
   403                         }
       
   404                         Err(_) => (),
       
   405                     }
   427                 }
   406                 }
   428             }
   407             }
   429         }
   408         }
   430         VoteType::Map(None) => (),
   409         VoteType::Map(None) => (),
   431         VoteType::Map(Some(name)) => {
   410         VoteType::Map(Some(name)) => {