hedgewars/uTypes.pas
changeset 5968 4e8bb227be9a
parent 5728 aca2acfba4ca
child 6023 a28be05b20bc
child 6277 627b5752733a
equal deleted inserted replaced
5967:500e7a1cf9a3 5968:4e8bb227be9a
    34     HwColor4f = record
    34     HwColor4f = record
    35         r, g, b, a: byte
    35         r, g, b, a: byte
    36         end;
    36         end;
    37 
    37 
    38     // Possible states of the game
    38     // Possible states of the game
    39     TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit);
    39     TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit, gsSuspend);
    40 
    40 
    41     // Game types that help determining what the engine is actually supposed to do
    41     // Game types that help determining what the engine is actually supposed to do
    42     TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax);
    42     TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax);
    43 
    43 
    44     // Different files are stored in different folders, this enumeration is used to tell which folder to use
    44     // Different files are stored in different folders, this enumeration is used to tell which folder to use