equal
deleted
inserted
replaced
1595 // Invulnerable |
1595 // Invulnerable |
1596 inc(t, 8); |
1596 inc(t, 8); |
1597 DrawSprite(sprInvulnHud, cScreenWidth div 2 - t, i, 0); |
1597 DrawSprite(sprInvulnHud, cScreenWidth div 2 - t, i, 0); |
1598 if (CurrentHedgehog^.Effects[heResurrectable] <> 0) then |
1598 if (CurrentHedgehog^.Effects[heResurrectable] <> 0) then |
1599 // show halo for resurrectable hog |
1599 // show halo for resurrectable hog |
1600 DrawSprite(sprHaloHud, cScreenWidth div 2 - 30, i - SpritesData[sprHaloHud].Height + 1, 0); |
1600 DrawSprite(sprHaloHud, cScreenWidth div 2 - t - 2, i - SpritesData[sprHaloHud].Height + 1, 0); |
1601 // Vampirism |
1601 // Vampirism |
1602 if cVampiric then |
1602 if cVampiric then |
1603 begin |
1603 begin |
1604 inc(t, SpritesData[sprVampHud].Width + 2); |
1604 inc(t, SpritesData[sprVampHud].Width + 2); |
1605 DrawSprite(sprVampHud, (cScreenWidth div 2 - t), i, 0); |
1605 DrawSprite(sprVampHud, (cScreenWidth div 2 - t), i, 0); |