equal
deleted
inserted
replaced
182 while x<3100 do |
182 while x<3100 do |
183 AddGear(x, 1150, gtMine, 0, 0, 0, 0) |
183 AddGear(x, 1150, gtMine, 0, 0, 0, 0) |
184 step = step + 1 |
184 step = step + 1 |
185 if step == 5 then |
185 if step == 5 then |
186 step = 0 |
186 step = 0 |
187 x = x + math.random(100,300) |
187 x = x + GetRandom(201)+100 |
188 else |
188 else |
189 x = x + math.random(10,30) |
189 x = x + GetRandom(21)+10 |
190 end |
190 end |
191 end |
191 end |
192 |
192 |
193 AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0) |
193 AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0) |
194 AddEvent(onHeroFinalStep, {hero.gear}, heroFinalStep, {hero.gear}, 0) |
194 AddEvent(onHeroFinalStep, {hero.gear}, heroFinalStep, {hero.gear}, 0) |