946 void callback(Pointer context, String arg1, int arg2); |
946 void callback(Pointer context, String arg1, int arg2); |
947 } |
947 } |
948 |
948 |
949 public static interface StrStrCallback extends Callback { |
949 public static interface StrStrCallback extends Callback { |
950 void callback(Pointer context, String arg1, String arg2); |
950 void callback(Pointer context, String arg1, String arg2); |
|
951 } |
|
952 |
|
953 public static interface StrStrBoolCallback extends Callback { |
|
954 void callback(Pointer context, String arg1, String arg2, boolean arg3); |
951 } |
955 } |
952 |
956 |
953 public static interface RoomCallback extends Callback { |
957 public static interface RoomCallback extends Callback { |
954 void callback(Pointer context, RoomPtr arg1); |
958 void callback(Pointer context, RoomPtr arg1); |
955 } |
959 } |
1087 int flib_netconn_send_clearAccountsCache(NetconnPtr conn); |
1091 int flib_netconn_send_clearAccountsCache(NetconnPtr conn); |
1088 int flib_netconn_send_setServerVar(NetconnPtr conn, String name, String value); |
1092 int flib_netconn_send_setServerVar(NetconnPtr conn, String name, String value); |
1089 int flib_netconn_send_getServerVars(NetconnPtr conn); |
1093 int flib_netconn_send_getServerVars(NetconnPtr conn); |
1090 |
1094 |
1091 void flib_netconn_onMessage(NetconnPtr conn, IntStrCallback callback, Pointer context); |
1095 void flib_netconn_onMessage(NetconnPtr conn, IntStrCallback callback, Pointer context); |
|
1096 void flib_netconn_onClientFlags(NetconnPtr conn, StrStrBoolCallback callback, Pointer context); |
1092 void flib_netconn_onChat(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1097 void flib_netconn_onChat(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1093 void flib_netconn_onConnected(NetconnPtr conn, VoidCallback callback, Pointer context); |
1098 void flib_netconn_onConnected(NetconnPtr conn, VoidCallback callback, Pointer context); |
1094 void flib_netconn_onDisconnected(NetconnPtr conn, IntStrCallback callback, Pointer context); |
1099 void flib_netconn_onDisconnected(NetconnPtr conn, IntStrCallback callback, Pointer context); |
1095 void flib_netconn_onRoomlist(NetconnPtr conn, RoomListCallback callback, Pointer context); |
1100 void flib_netconn_onRoomlist(NetconnPtr conn, RoomListCallback callback, Pointer context); |
1096 void flib_netconn_onRoomAdd(NetconnPtr conn, RoomCallback callback, Pointer context); |
1101 void flib_netconn_onRoomAdd(NetconnPtr conn, RoomCallback callback, Pointer context); |
1099 void flib_netconn_onLobbyJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
1104 void flib_netconn_onLobbyJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
1100 void flib_netconn_onLobbyLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1105 void flib_netconn_onLobbyLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1101 void flib_netconn_onNickTaken(NetconnPtr conn, StrCallback callback, Pointer context); |
1106 void flib_netconn_onNickTaken(NetconnPtr conn, StrCallback callback, Pointer context); |
1102 void flib_netconn_onPasswordRequest(NetconnPtr conn, StrCallback callback, Pointer context); |
1107 void flib_netconn_onPasswordRequest(NetconnPtr conn, StrCallback callback, Pointer context); |
1103 void flib_netconn_onEnterRoom(NetconnPtr conn, BoolCallback callback, Pointer context); |
1108 void flib_netconn_onEnterRoom(NetconnPtr conn, BoolCallback callback, Pointer context); |
1104 void flib_netconn_onRoomChiefStatus(NetconnPtr conn, BoolCallback callback, Pointer context); |
|
1105 void flib_netconn_onReadyState(NetconnPtr conn, StrBoolCallback callback, Pointer context); |
|
1106 void flib_netconn_onLeaveRoom(NetconnPtr conn, IntStrCallback callback, Pointer context); |
1109 void flib_netconn_onLeaveRoom(NetconnPtr conn, IntStrCallback callback, Pointer context); |
1107 void flib_netconn_onTeamAdd(NetconnPtr conn, TeamCallback callback, Pointer context); |
1110 void flib_netconn_onTeamAdd(NetconnPtr conn, TeamCallback callback, Pointer context); |
1108 void flib_netconn_onTeamDelete(NetconnPtr conn, StrCallback callback, Pointer context); |
1111 void flib_netconn_onTeamDelete(NetconnPtr conn, StrCallback callback, Pointer context); |
1109 void flib_netconn_onRoomJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
1112 void flib_netconn_onRoomJoin(NetconnPtr conn, StrCallback callback, Pointer context); |
1110 void flib_netconn_onRoomLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1113 void flib_netconn_onRoomLeave(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1115 void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context); |
1118 void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context); |
1116 void flib_netconn_onSchemeChanged(NetconnPtr conn, SchemeCallback callback, Pointer context); |
1119 void flib_netconn_onSchemeChanged(NetconnPtr conn, SchemeCallback callback, Pointer context); |
1117 void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context); |
1120 void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context); |
1118 void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context); |
1121 void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context); |
1119 void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context); |
1122 void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context); |
1120 void flib_netconn_onAdminAccess(NetconnPtr conn, VoidCallback callback, Pointer context); |
|
1121 void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1123 void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1122 |
1124 |
1123 // ipc/gameconn.h |
1125 // ipc/gameconn.h |
1124 static final int GAME_END_FINISHED = 0; |
1126 static final int GAME_END_FINISHED = 0; |
1125 static final int GAME_END_INTERRUPTED = 1; |
1127 static final int GAME_END_INTERRUPTED = 1; |