equal
deleted
inserted
replaced
949 Probability: 100; |
949 Probability: 100; |
950 NumberInCase: 1; |
950 NumberInCase: 1; |
951 Ammo: (Propz: ammoprop_Power or |
951 Ammo: (Propz: ammoprop_Power or |
952 ammoprop_NeedTarget or |
952 ammoprop_NeedTarget or |
953 ammoprop_NoTargetAfter or |
953 ammoprop_NoTargetAfter or |
|
954 ammoprop_NoWrapTarget or |
954 ammoprop_DontHold or |
955 ammoprop_DontHold or |
955 ammoprop_NeedUpDown; |
956 ammoprop_NeedUpDown; |
956 Count: 2; |
957 Count: 2; |
957 NumPerTurn: 0; |
958 NumPerTurn: 0; |
958 Timer: 0; |
959 Timer: 0; |