project_files/frontlib/model/cfg.h
changeset 7314 6171f0bad318
parent 7275 15f722e0b96f
equal deleted inserted replaced
7312:d1db8aaa8edc 7314:6171f0bad318
       
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or
       
     6  * modify it under the terms of the GNU General Public License
       
     7  * as published by the Free Software Foundation; either version 2
       
     8  * of the License, or (at your option) any later version.
       
     9  *
       
    10  * This program is distributed in the hope that it will be useful,
       
    11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    13  * GNU General Public License for more details.
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License
       
    16  * along with this program; if not, write to the Free Software
       
    17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
       
    18  */
       
    19 
     1 /**
    20 /**
     2  * Data structures for game scheme information.
    21  * Data structures for game scheme information.
     3  */
    22  */
     4 
    23 
     5 #ifndef CFG_H_
    24 #ifndef CFG_H_
    84 /**
   103 /**
    85  * Decrease the reference count of the object and free it if this was the last reference.
   104  * Decrease the reference count of the object and free it if this was the last reference.
    86  */
   105  */
    87 void flib_cfg_release(flib_cfg* cfg);
   106 void flib_cfg_release(flib_cfg* cfg);
    88 
   107 
       
   108 /**
       
   109  * Retrieve a mod setting by its name. If the mod is not found, logs an error and returns false.
       
   110  */
       
   111 bool flib_cfg_get_mod(flib_cfg *cfg, const char *name);
       
   112 
       
   113 /**
       
   114  * Retrieve a game setting by its name. If the setting is not found, logs an error and returns def.
       
   115  */
       
   116 int flib_cfg_get_setting(flib_cfg *cfg, const char *name, int def);
       
   117 
    89 #endif /* CFG_H_ */
   118 #endif /* CFG_H_ */