949 {amDrill, "amDrill", 0, loc("Drill Rocket"), 3*placeholder}, |
949 {amDrill, "amDrill", 0, loc("Drill Rocket"), 3*placeholder}, |
950 {amSnowball, "amSnowball", 0, loc("Mudball"), 3*placeholder}, |
950 {amSnowball, "amSnowball", 0, loc("Mudball"), 3*placeholder}, |
951 |
951 |
952 {amGrenade, "amGrenade", 0, loc("Grenade"), 2*placeholder}, |
952 {amGrenade, "amGrenade", 0, loc("Grenade"), 2*placeholder}, |
953 {amClusterBomb, "amClusterBomb", 0, loc("Cluster Bomb"), 3*placeholder}, |
953 {amClusterBomb, "amClusterBomb", 0, loc("Cluster Bomb"), 3*placeholder}, |
954 {amMolotov, "amMolotov", 0, loc("Molotov Cocktail"), 3*placeholder}, |
|
955 {amWatermelon, "amWatermelon", 0, loc("Watermelon Bomb"), 25*placeholder}, |
954 {amWatermelon, "amWatermelon", 0, loc("Watermelon Bomb"), 25*placeholder}, |
956 {amHellishBomb, "amHellishBomb", 0, loc("Hellish hand-grenade"), 25*placeholder}, |
955 {amHellishBomb, "amHellishBomb", 0, loc("Hellish hand-grenade"), 25*placeholder}, |
|
956 {amMolotov, "amMolotov", 0, loc("Molotov Cocktail"), 3*placeholder}, |
957 {amGasBomb, "amGasBomb", 0, loc("Old Limburger"), 3*placeholder}, |
957 {amGasBomb, "amGasBomb", 0, loc("Old Limburger"), 3*placeholder}, |
958 |
958 |
959 {amShotgun, "amShotgun", 0, loc("Shotgun"), 2*placeholder}, |
959 {amShotgun, "amShotgun", 0, loc("Shotgun"), 2*placeholder}, |
960 {amDEagle, "amDEagle", 0, loc("Desert Eagle"), 2*placeholder}, |
960 {amDEagle, "amDEagle", 0, loc("Desert Eagle"), 2*placeholder}, |
961 {amFlamethrower,"amFlamethrower", 0, loc("Flamethrower"), 4*placeholder}, |
|
962 {amSniperRifle, "amSniperRifle", 0, loc("Sniper Rifle"), 3*placeholder}, |
961 {amSniperRifle, "amSniperRifle", 0, loc("Sniper Rifle"), 3*placeholder}, |
963 --{amSineGun, "amSineGun", 0, loc("Sine Gun"), 6*placeholder}, |
962 --{amSineGun, "amSineGun", 0, loc("Sine Gun"), 6*placeholder}, |
|
963 {amFlamethrower,"amFlamethrower", 0, loc("Flamethrower"), 4*placeholder}, |
964 {amIceGun, "amIceGun", 0, loc("Freezer"), 15*placeholder}, |
964 {amIceGun, "amIceGun", 0, loc("Freezer"), 15*placeholder}, |
965 {amLandGun, "amLandGun", 0, loc("Land Spray"), 5*placeholder}, |
|
966 |
965 |
967 {amFirePunch, "amFirePunch", 0, loc("Shoryuken"), 3*placeholder}, |
966 {amFirePunch, "amFirePunch", 0, loc("Shoryuken"), 3*placeholder}, |
968 {amWhip, "amWhip", 0, loc("Whip"), 1*placeholder}, |
967 {amWhip, "amWhip", 0, loc("Whip"), 1*placeholder}, |
969 {amBaseballBat, "amBaseballBat", 0, loc("Baseball Bat"), 7*placeholder}, |
968 {amBaseballBat, "amBaseballBat", 0, loc("Baseball Bat"), 7*placeholder}, |
970 --{amKamikaze, "amKamikaze", 0, loc("Kamikaze"), 1*placeholder}, |
969 --{amKamikaze, "amKamikaze", 0, loc("Kamikaze"), 1*placeholder}, |
978 --{amRCPlane, "amRCPlane", 0, loc("RC Plane"), 25*placeholder}, |
977 --{amRCPlane, "amRCPlane", 0, loc("RC Plane"), 25*placeholder}, |
979 {amSMine, "amSMine", 0, loc("Sticky Mine"), 5*placeholder}, |
978 {amSMine, "amSMine", 0, loc("Sticky Mine"), 5*placeholder}, |
980 |
979 |
981 --{amAirAttack, "amAirAttack", 0, loc("Air Attack"), 10*placeholder}, |
980 --{amAirAttack, "amAirAttack", 0, loc("Air Attack"), 10*placeholder}, |
982 --{amMineStrike, "amMineStrike", 0, loc("Mine Strike"), 15*placeholder}, |
981 --{amMineStrike, "amMineStrike", 0, loc("Mine Strike"), 15*placeholder}, |
983 --{amDrillStrike, "amDrillStrike", 0, loc("Drill Strike"), 15*placeholder}, |
|
984 --{amNapalm, "amNapalm", 0, loc("Napalm"), 15*placeholder}, |
982 --{amNapalm, "amNapalm", 0, loc("Napalm"), 15*placeholder}, |
985 --{amPiano, "amPiano", 0, loc("Piano Strike"), 40*placeholder}, |
983 --{amPiano, "amPiano", 0, loc("Piano Strike"), 40*placeholder}, |
|
984 --{amDrillStrike, "amDrillStrike", 0, loc("Drill Strike"), 15*placeholder}, |
986 |
985 |
987 {amKnife, "amKnife", 0, loc("Cleaver"), 2*placeholder}, |
986 {amKnife, "amKnife", 0, loc("Cleaver"), 2*placeholder}, |
988 |
987 |
989 {amBirdy, "amBirdy", 0, loc("Birdy"), 7*placeholder} |
988 {amBirdy, "amBirdy", 0, loc("Birdy"), 7*placeholder} |
990 |
989 |
991 } |
990 } |
992 |
991 |
993 utilArray = |
992 utilArray = |
994 { |
993 { |
|
994 {amPickHammer, "amPickHammer", 0, loc("Pick Hammer"), 2*placeholder}, |
995 {amBlowTorch, "amBlowTorch", 0, loc("Blow Torch"), 4*placeholder}, |
995 {amBlowTorch, "amBlowTorch", 0, loc("Blow Torch"), 4*placeholder}, |
996 {amPickHammer, "amPickHammer", 0, loc("Pick Hammer"), 2*placeholder}, |
|
997 --{amGirder, "amGirder", 0, loc("Girder"), 4*placeholder}, |
996 --{amGirder, "amGirder", 0, loc("Girder"), 4*placeholder}, |
|
997 {amLandGun, "amLandGun", 0, loc("Land Spray"), 5*placeholder}, |
998 --{amRubber, "amRubber", 0, loc("Rubber"), 5*placeholder}, |
998 --{amRubber, "amRubber", 0, loc("Rubber"), 5*placeholder}, |
999 {amPortalGun, "amPortalGun", 0, loc("Portable Portal Device"), 15*placeholder}, |
|
1000 |
999 |
1001 {amRope, "amRope", 0, loc("Rope"), 7*placeholder}, |
1000 {amRope, "amRope", 0, loc("Rope"), 7*placeholder}, |
1002 {amParachute, "amParachute", 0, loc("Parachute"), 2*placeholder}, |
1001 {amParachute, "amParachute", 0, loc("Parachute"), 2*placeholder}, |
1003 --{amTeleport, "amTeleport", 0, loc("Teleport"), 6*placeholder}, |
1002 --{amTeleport, "amTeleport", 0, loc("Teleport"), 6*placeholder}, |
1004 {amJetpack, "amJetpack", 0, loc("Flying Saucer"), 8*placeholder}, |
1003 {amJetpack, "amJetpack", 0, loc("Flying Saucer"), 8*placeholder}, |
|
1004 {amPortalGun, "amPortalGun", 0, loc("Portable Portal Device"), 15*placeholder}, |
1005 |
1005 |
1006 {amInvulnerable, "amInvulnerable", 0, loc("Invulnerable"), 5*placeholder}, |
1006 {amInvulnerable, "amInvulnerable", 0, loc("Invulnerable"), 5*placeholder}, |
1007 {amLaserSight, "amLaserSight", 0, loc("Laser Sight"), 2*placeholder}, |
1007 {amLaserSight, "amLaserSight", 0, loc("Laser Sight"), 2*placeholder}, |
1008 {amVampiric, "amVampiric", 0, loc("Vampirism"), 6*placeholder}, |
1008 {amVampiric, "amVampiric", 0, loc("Vampirism"), 6*placeholder}, |
1009 |
1009 --{amResurrector, "amResurrector", 0, loc("Resurrector"), 8*placeholder}, |
|
1010 --{amTardis, "amTardis", 0, loc("Time Box"), 2*placeholder}, |
|
1011 |
|
1012 --{amSwitch, "amSwitch", 0, loc("Switch Hog"), 4*placeholder} |
1010 {amLowGravity, "amLowGravity", 0, loc("Low Gravity"), 4*placeholder}, |
1013 {amLowGravity, "amLowGravity", 0, loc("Low Gravity"), 4*placeholder}, |
1011 {amExtraDamage, "amExtraDamage", 0, loc("Extra Damage"), 6*placeholder}, |
1014 {amExtraDamage, "amExtraDamage", 0, loc("Extra Damage"), 6*placeholder}, |
1012 {amExtraTime, "amExtraTime", 0, loc("Extra Time"), 8*placeholder} |
1015 {amExtraTime, "amExtraTime", 0, loc("Extra Time"), 8*placeholder} |
1013 |
1016 |
1014 --{amResurrector, "amResurrector", 0, loc("Resurrector"), 8*placeholder}, |
|
1015 --{amTardis, "amTardis", 0, loc("Time Box"), 2*placeholder}, |
|
1016 |
|
1017 --{amSwitch, "amSwitch", 0, loc("Switch Hog"), 4*placeholder} |
|
1018 } |
1017 } |
1019 |
1018 |
1020 ---------------------------- |
1019 ---------------------------- |
1021 -- placement shite |
1020 -- placement shite |
1022 ---------------------------- |
1021 ---------------------------- |
1030 "Girder Placement Mode", |
1029 "Girder Placement Mode", |
1031 "Rubber Placement Mode", |
1030 "Rubber Placement Mode", |
1032 "Mine Placement Mode", |
1031 "Mine Placement Mode", |
1033 "Sticky Mine Placement Mode", |
1032 "Sticky Mine Placement Mode", |
1034 "Barrel Placement Mode", |
1033 "Barrel Placement Mode", |
1035 "Health Crate Placement Mode", |
|
1036 "Weapon Crate Placement Mode", |
1034 "Weapon Crate Placement Mode", |
1037 "Utility Crate Placement Mode", |
1035 "Utility Crate Placement Mode", |
|
1036 "Health Crate Placement Mode", |
1038 "Structure Placement Mode" |
1037 "Structure Placement Mode" |
1039 } |
1038 } |
1040 |
1039 |
1041 |
1040 |
1042 sProx = { |
1041 sProx = { |
1043 {loc("Girder Placement Mode"),false}, |
1042 {loc("Girder Placement Mode"),false}, |
1044 {loc("Rubber Placement Mode"),false}, |
1043 {loc("Rubber Placement Mode"),false}, |
1045 {loc("Mine Placement Mode"),false}, |
1044 {loc("Mine Placement Mode"),false}, |
1046 {loc("Sticky Mine Placement Mode"),false}, |
1045 {loc("Sticky Mine Placement Mode"),false}, |
1047 {loc("Barrel Placement Mode"),false}, |
1046 {loc("Barrel Placement Mode"),false}, |
1048 {loc("Health Crate Placement Mode"),false}, |
|
1049 {loc("Weapon Crate Placement Mode"),false}, |
1047 {loc("Weapon Crate Placement Mode"),false}, |
1050 {loc("Utility Crate Placement Mode"),false}, |
1048 {loc("Utility Crate Placement Mode"),false}, |
|
1049 {loc("Health Crate Placement Mode"),false}, |
1051 {loc("Structure Placement Mode"),false}, |
1050 {loc("Structure Placement Mode"),false}, |
1052 {loc("Teleportation Mode"),false} |
1051 {loc("Teleportation Mode"),false} |
1053 } |
1052 } |
1054 |
1053 |
1055 |
1054 |