ChangeLog.txt
changeset 13577 66460d5f0d9b
parent 13576 e5761b37e99c
child 13578 145ee99575d4
equal deleted inserted replaced
13576:e5761b37e99c 13577:66460d5f0d9b
    70  + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo
    70  + New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo
    71  + New call: EnableSwitchHog(): Enable hog switching
    71  + New call: EnableSwitchHog(): Enable hog switching
    72  + New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo)
    72  + New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo)
    73  + New call: GetVampiric(): Returns true if vampirism is currently active
    73  + New call: GetVampiric(): Returns true if vampirism is currently active
    74  + New call: GetLaserSight(): Returns true if laser sight (as utility) is currenctly active (ignoring sniper rifle)
    74  + New call: GetLaserSight(): Returns true if laser sight (as utility) is currenctly active (ignoring sniper rifle)
       
    75  + New call: IsHogHidden(gear): Returns true if hog is hidden
    75  + New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available”
    76  + New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available”
    76  + New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player
    77  + New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player
    77  + New Lua library: Achievements
    78  + New Lua library: Achievements
    78  * Changed global: lfCurrentHog becomes lfCurHogCrate
    79  * Changed global: lfCurrentHog becomes lfCurHogCrate
    79  * Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase
    80  * Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase