equal
deleted
inserted
replaced
446 amSeduction, amBallgun, |
446 amSeduction, amBallgun, |
447 amJetpack, amBirdy, |
447 amJetpack, amBirdy, |
448 amFlamethrower, amLandGun, |
448 amFlamethrower, amLandGun, |
449 amResurrector, //amStructure, |
449 amResurrector, //amStructure, |
450 amTardis, amPiano, |
450 amTardis, amPiano, |
451 amIceGun: CurAmmoGear:= newGear; |
451 amIceGun, amRubber: CurAmmoGear:= newGear; |
452 end; |
452 end; |
453 |
453 |
454 if ((CurAmmoType = amMine) or (CurAmmoType = amSMine)) and (GameFlags and gfInfAttack <> 0) then |
454 if ((CurAmmoType = amMine) or (CurAmmoType = amSMine)) and (GameFlags and gfInfAttack <> 0) then |
455 newGear^.FlightTime:= GameTicks + 1000 |
455 newGear^.FlightTime:= GameTicks + 1000 |
456 else if CurAmmoType = amDrill then |
456 else if CurAmmoType = amDrill then |