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6 # It expects a .hwmap file of name "map.hwmap" to be in |
6 # It expects a .hwmap file of name "map.hwmap" to be in |
7 # its directory and creates a Lua file (map.lua) containing code to |
7 # its directory and creates a Lua file (map.lua) containing code to |
8 # draw the map. |
8 # draw the map. |
9 # In Lua, call drawMap() in onGameInit. And don't forget |
9 # In Lua, call drawMap() in onGameInit. And don't forget |
10 # to set MapGen to mgDrawn. Then your map should be ready to go! :-) |
10 # to set MapGen to mgDrawn. Then your map should be ready to go! :-) |
11 # |
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12 # Many thanks to szczur! |
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13 |
11 |
14 # FILE NAMES |
12 # FILE NAMES |
15 IN="./map.hwmap"; |
13 IN="./map.hwmap"; |
16 OUT="./map.lua"; |
14 OUT="./map.lua"; |
17 |
15 |