QTfrontend/net/newnetclient.h
changeset 8157 695f1eef72c8
parent 7857 2bc61f8841a1
child 8291 e4a0d980d1e2
equal deleted inserted replaced
8156:3ccc61102b58 8157:695f1eef72c8
   121         void roomsList(const QStringList&);
   121         void roomsList(const QStringList&);
   122         void serverMessage(const QString &);
   122         void serverMessage(const QString &);
   123         void serverMessageNew(const QString &);
   123         void serverMessageNew(const QString &);
   124         void serverMessageOld(const QString &);
   124         void serverMessageOld(const QString &);
   125         void latestProtocolVar(int);
   125         void latestProtocolVar(int);
       
   126         void bansList(const QStringList &);
   126 
   127 
   127         void setMyReadyStatus(bool isReady);
   128         void setMyReadyStatus(bool isReady);
   128 
   129 
   129     public slots:
   130     public slots:
   130         void ToggleReady();
   131         void ToggleReady();
   154         void followPlayer(const QString &);
   155         void followPlayer(const QString &);
   155         void startGame();
   156         void startGame();
   156         void toggleRestrictJoins();
   157         void toggleRestrictJoins();
   157         void toggleRestrictTeamAdds();
   158         void toggleRestrictTeamAdds();
   158         void partRoom();
   159         void partRoom();
   159         void clearAccountsCache();
   160         void clearAccountsCache();        
       
   161         void getBanList();
       
   162         void removeBan(const QString &);
       
   163         void banIP(const QString & ip, const QString & reason, int seconds);
       
   164         void banNick(const QString & nick, const QString & reason, int seconds);
   160 
   165 
   161     private slots:
   166     private slots:
   162         void ClientRead();
   167         void ClientRead();
   163         void OnConnect();
   168         void OnConnect();
   164         void OnDisconnect();
   169         void OnDisconnect();