project_files/Android-build/SDL-android-project/res/raw/scheme_thinkingwithportals.ini
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     1 [Scheme]
       
     2 name=Thinking with Portals
       
     3 
       
     4 [BasicSettings]
       
     5 DamagePercent=100
       
     6 TurnTime=45
       
     7 InitialHealth=100
       
     8 SuddenDeathTimeout=15
       
     9 CrateDropTurns=2
       
    10 MinesTime=3
       
    11 MinesNumber=5
       
    12 MinesDudPercent=0
       
    13 Explosives=5
       
    14 HealthCratePercent=25
       
    15 HealthCrateHP=25
       
    16 SuddenDeathWaterRise=47
       
    17 SuddenDeathHealthDecrease=5
       
    18 RopeLengthPercent=100
       
    19 GetAwayTimePercent=100
       
    20 
       
    21 [GameMods]
       
    22 SolidLand=false
       
    23 Border=false
       
    24 DivideTeams=false
       
    25 LowGravity=false
       
    26 LaserSight=false
       
    27 Invulnerable=false
       
    28 ResetHealth=false
       
    29 Vampiric=false
       
    30 Karma=false
       
    31 Artillery=false
       
    32 Forts=true
       
    33 RandomOrder=true
       
    34 King=false
       
    35 PlaceHog=false
       
    36 SharedAmmo=false
       
    37 DisableGirders=false
       
    38 DisableLandObjects=false
       
    39 AISurvival=false
       
    40 InfAttack=false
       
    41 ResetWeps=false
       
    42 PerHogAmmo=false
       
    43 DisableWind=false
       
    44 MoreWind=false
       
    45 TagTeam=false
       
    46 BottomBorder=false