project_files/Android-build/SDL-android-project/res/raw/scheme_thinkingwithportals.ini
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1 [Scheme] |
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2 name=Thinking with Portals |
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3 |
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4 [BasicSettings] |
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5 DamagePercent=100 |
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6 TurnTime=45 |
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7 InitialHealth=100 |
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8 SuddenDeathTimeout=15 |
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9 CrateDropTurns=2 |
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10 MinesTime=3 |
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11 MinesNumber=5 |
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12 MinesDudPercent=0 |
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13 Explosives=5 |
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14 HealthCratePercent=25 |
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15 HealthCrateHP=25 |
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16 SuddenDeathWaterRise=47 |
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17 SuddenDeathHealthDecrease=5 |
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18 RopeLengthPercent=100 |
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19 GetAwayTimePercent=100 |
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20 |
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21 [GameMods] |
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22 SolidLand=false |
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23 Border=false |
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24 DivideTeams=false |
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25 LowGravity=false |
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26 LaserSight=false |
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27 Invulnerable=false |
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28 ResetHealth=false |
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29 Vampiric=false |
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30 Karma=false |
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31 Artillery=false |
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32 Forts=true |
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33 RandomOrder=true |
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34 King=false |
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35 PlaceHog=false |
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36 SharedAmmo=false |
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37 DisableGirders=false |
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38 DisableLandObjects=false |
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39 AISurvival=false |
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40 InfAttack=false |
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41 ResetWeps=false |
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42 PerHogAmmo=false |
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43 DisableWind=false |
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44 MoreWind=false |
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45 TagTeam=false |
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46 BottomBorder=false |