share/hedgewars/Data/Missions/Training/User_Mission_-_Teamwork.lua
changeset 4674 6c9d96d06800
parent 4664 debfdc340e68
child 5325 261b79ba22b1
equal deleted inserted replaced
4673:81bf6a31f41a 4674:6c9d96d06800
    63 	SpawnAmmoCrate(2728,1978,amPickHammer)
    63 	SpawnAmmoCrate(2728,1978,amPickHammer)
    64 	SpawnAmmoCrate(1728,1647,amBlowTorch)
    64 	SpawnAmmoCrate(1728,1647,amBlowTorch)
    65 	SpawnUtilityCrate(2567,1768,amJetpack)
    65 	SpawnUtilityCrate(2567,1768,amJetpack)
    66 	SpawnAmmoCrate(1251,1466,amDrill)
    66 	SpawnAmmoCrate(1251,1466,amDrill)
    67 
    67 
    68 	ShowMission(loc("Codename: Teamwork"), loc("by mikade"), loc("- Eliminate Unit 3378 |- Feeble Resistance must survive"), 0, 0)
    68 	ShowMission(loc("Codename: Teamwork"), loc("by mikade"), loc("- Eliminate Unit 3378 |- Feeble Resistance must survive") .. loc("|- Mines Time:") .. " " .. 0 .. " " .. loc("sec"), 0, 0)
    69 
    69 
    70 end
    70 end
    71 
    71 
    72 
    72 
    73 function onGameTick()
    73 function onGameTick()
   105 	if GetGearType(gear) == gtCase then
   105 	if GetGearType(gear) == gtCase then
   106 		TurnTimeLeft = TurnTimeLeft + 5000
   106 		TurnTimeLeft = TurnTimeLeft + 5000
   107 	end
   107 	end
   108 
   108 
   109 	if (gear == enemy) and (GameOver == false) then
   109 	if (gear == enemy) and (GameOver == false) then
   110 		ShowMission(loc("Codename: Teamwork"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0);
   110 		ShowMission(loc("Codename: Teamwork"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
   111 	elseif (gear == player) or (gear == p2) then
   111 		GameOver = true
       
   112 	elseif  ( ((gear == player) or (gear == p2)) and (GameOver == false)) then
   112 		ShowMission(loc("Codename: Teamwork"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
   113 		ShowMission(loc("Codename: Teamwork"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
   113 		GameOver = true
   114 		GameOver = true
   114 		SetHealth(p2,0)
   115 		SetHealth(p2,0)
   115 		SetHealth(player,0)
   116 		SetHealth(player,0)
   116 
       
   117 	end
   117 	end
   118 
   118 
   119 end
   119 end