tools/CreateMacBundle.cmake.in
changeset 7817 6cc558a69b58
parent 7816 a25e943dd4b0
child 8316 89232b2fa1d6
equal deleted inserted replaced
7816:a25e943dd4b0 7817:6cc558a69b58
     1 message(STATUS "Performing standalone bundle creation...")
     1 message(STATUS "Performing standalone bundle creation...")
     2 
     2 
     3 execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
     3 execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
     4 
       
     5 execute_process(COMMAND mkdir -p ${frameworks_dir})
     4 execute_process(COMMAND mkdir -p ${frameworks_dir})
     6 # macdeployqt will convert safely any absolute path library for 'hedgewars'
     5 # macdeployqt will convert safely any absolute path library for 'hedgewars'
     7 execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
     6 execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
     8 # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
     7 
     9 execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
     8 if(NOT ${NOVIDEOREC})
    10 execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
     9     # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
    11 execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
    10     execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
       
    11     execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
       
    12     execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
       
    13 endif()
       
    14 
       
    15 if(NOT ${NOPNG})
       
    16     #same here, for libpng and hwengine, let's assume the version pulled by macdeployqt is the same
       
    17     #(yes libpng is pulled by macdeployqt even when NOVIDEOREC is active)
       
    18     execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
       
    19 endif()
    12 
    20 
    13 if(doBundle EQUAL 1)
    21 if(doBundle EQUAL 1)
    14     execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
    22     execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
    15     execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
    23     execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
    16     execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
    24     execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)