equal
deleted
inserted
replaced
5 -- Goal: Stand on pillars to score points over time. |
5 -- Goal: Stand on pillars to score points over time. |
6 -- First clan to hit the score limit wins! |
6 -- First clan to hit the score limit wins! |
7 |
7 |
8 -- Rules: |
8 -- Rules: |
9 -- * You generate points while standing on a pillar during your turn. |
9 -- * You generate points while standing on a pillar during your turn. |
|
10 -- * Hogs get revived. |
10 -- * Control more pillars for more points |
11 -- * Control more pillars for more points |
11 -- * If multiple clans compete for a pillar, no one generates points for this pillar. |
12 -- * If multiple clans compete for a pillar, no one generates points for this pillar. |
12 -- * If you skip turn, you win the same points as if you would have just waited out the turn |
13 -- * If you skip turn, you win the same points as if you would have just waited out the turn |
13 |
14 |
14 ----------------- |
15 ----------------- |
314 for i = 0, (numTeams-1) do |
315 for i = 0, (numTeams-1) do |
315 pointLimit = pointLimit - 25 |
316 pointLimit = pointLimit - 25 |
316 end |
317 end |
317 |
318 |
318 missionHelp = loc("Control pillars to score points.") .. "|" .. |
319 missionHelp = loc("Control pillars to score points.") .. "|" .. |
|
320 loc("Hedgehogs will be revived after their death.") .. "|" .. |
319 string.format(loc("Score goal: %d"), pointLimit) |
321 string.format(loc("Score goal: %d"), pointLimit) |
320 |
322 |
321 -- reposition hogs if they are on control points until they are not or sanity limit kicks in |
323 -- reposition hogs if they are on control points until they are not or sanity limit kicks in |
322 reN = 0 |
324 reN = 0 |
323 while (reN < 10) do |
325 while (reN < 10) do |