ChangeLog.txt
changeset 15448 6e4ca1c46370
parent 15445 88770c206c31
child 15507 4589bbb4a8df
child 15663 d92eeb468dad
equal deleted inserted replaced
15447:999f82643048 15448:6e4ca1c46370
    56  * Racer: Fix racer ghost not getting reset after a skip
    56  * Racer: Fix racer ghost not getting reset after a skip
    57  * Racer, TechRacer: Improve compability with game scheme
    57  * Racer, TechRacer: Improve compability with game scheme
    58  * Space Invasion: No longer allow to set start shield above shield limit
    58  * Space Invasion: No longer allow to set start shield above shield limit
    59  * Battalion, WxW: Crates drop between turns, when appropriate
    59  * Battalion, WxW: Crates drop between turns, when appropriate
    60  * Battalion: Sudden Death effects are now like in the base game
    60  * Battalion: Sudden Death effects are now like in the base game
       
    61  * Battalion: Fix incorrect health boost in Highland mode
       
    62  * Battalion: Fix points display not updating properly
    61  * King Mode: Fix team sometimes not being killed properly if king drowned
    63  * King Mode: Fix team sometimes not being killed properly if king drowned
    62  * King Mode: Kill resurrected minions if king is not alive
    64  * King Mode: Kill resurrected minions if king is not alive
    63  * King Mode: Fix whole clan being killed if a king died
    65  * King Mode: Fix whole clan being killed if a king died
    64  * King Mode: Fix king placement phase not working correctly with multiple teams in a clan
    66  * King Mode: Fix king placement phase not working correctly with multiple teams in a clan
    65  * HedgeEditor: Fix major FPS drop when there are a lot of objects
    67  * HedgeEditor: Fix major FPS drop when there are a lot of objects
   512  + Climb Home: Show messages when a fire cake is nearby and when you're inside home
   514  + Climb Home: Show messages when a fire cake is nearby and when you're inside home
   513  + ShoppaMap: Map complexity can now be changed with the slider
   515  + ShoppaMap: Map complexity can now be changed with the slider
   514  + ShoppaMap: Remove script parameter “pad”
   516  + ShoppaMap: Remove script parameter “pad”
   515  * The Specialists: Less buggy hog switching at turn start
   517  * The Specialists: Less buggy hog switching at turn start
   516  * Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner
   518  * Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner
   517  * Battalion: Fix incorrect health boost in Highland mode
       
   518  * Battalion: Some texts in the mission panel were wrong and misleading
   519  * Battalion: Some texts in the mission panel were wrong and misleading
   519  * Battalion: Fix points display not updating properly
       
   520  * Construction Mode: Remove drill strike if added by weapon scheme (it's broken)
   520  * Construction Mode: Remove drill strike if added by weapon scheme (it's broken)
   521  * Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems
   521  * Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems
   522  * Capture the Flag: Fix many bugs caused by playing with >2 teams
   522  * Capture the Flag: Fix many bugs caused by playing with >2 teams
   523  * Capture the Flag: Properly place flag when first hog uses kamikaze or TimeBox
   523  * Capture the Flag: Properly place flag when first hog uses kamikaze or TimeBox
   524  * Capture the Flag: Fix flag not being dropped when carrier uses piano strike
   524  * Capture the Flag: Fix flag not being dropped when carrier uses piano strike