equal
deleted
inserted
replaced
183 ctrl, |
183 ctrl, |
184 2, 7000) |
184 2, 7000) |
185 spawnTargets() |
185 spawnTargets() |
186 elseif gamePhase == 6 then |
186 elseif gamePhase == 6 then |
187 SaveMissionVar("Won", "true") |
187 SaveMissionVar("Won", "true") |
188 ShowMission(loc("Basic Grenade Training"), loc("Training complete!"), loc("Congratulations!"), 0, 0) |
188 ShowMission(loc("Basic Grenade Training"), loc("Training complete!"), loc("Congratulations!"), 4, 0) |
189 SetInputMask(0) |
189 SetInputMask(0) |
190 AddAmmo(CurrentHedgehog, amGrenade, 0) |
190 AddAmmo(CurrentHedgehog, amGrenade, 0) |
191 if shotsFired > maxTargets then |
191 if shotsFired > maxTargets then |
192 flawless = false |
192 flawless = false |
193 end |
193 end |